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Help with command dwemmer spell


BloodBond76

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So as of late I've been working on a mod to add bombs and one of the bombs I wanted to make is one which will command dwemer robots (like the normal command spell for daedra) to aid the player in combat. The thing that adds difficulty to this seemingly simple idea is that I need to attach the normal (slightly modified) command daedra magical effect to a projectile (via Explosion) because its vital to my mod. So I ask any modder who may read this if they could help me get a spell that fires a projectile that, upon impact of a dwemer robot, will let the player command it.

 

My only real progress so far for this bomb is getting a spell that applies an effect only to dwarven robots and staggers them, meaning I know how to isolate a spell effect to only effect a single race.

Also as a side note, I don't know really anything about the papyrus script language and want to avoid the use of any complicated or intensive scripts.

 

Any help or advice would be great.

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  • 2 weeks later...

If you want it only to affect dwemer you need to script with a oneffect start and have it conditioned for detecting race of aktarget as dwemer or whatnot and apply a stagger

I'm not all that good with scripting (I'll learn if need be) but could u possibly give an example.

P.S. Your mods are awesome

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Heh its easier than I thought

 

In the spell effect tab there is a condition button at the top, can just do condition for haskeyword actortypedwarven

 

You will still have to apply whatever effect you want then probably with a event oneffectstart

 

But that will make the spell only work on dwarven s#*! :P

 

I just did this mwahahaha

 

Doing final touches on it b4 upload for lulz

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