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Inventory Item Name error


lakota300

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I'm having a problem with FNV where the inventory item names will randomly mesh together into one line. After this happens the pause button stops working, message boxes can't be okayed out, and can't really use inventory. Any ideas? Gonna try to get a screenshot and mod list up in a short bit. Any help would be awesome.

 

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Here's load order as of now.

 

[X] FalloutNV.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] CaravanPack.esm
[X] YUP - Base Game + All DLC.esm
[X] IWS-Core.esm
[X] Badlands.esm
[X] Caliber.esm
[X] CaliberXhonesthearts.esm
[X] CaliberXgunrunners.esm
[X] AWorldOfPain(Preview).esm
[X] Project Nevada - Core.esm
[X] Project Nevada - Equipment.esm
[X] JIP Selective-Fire.esm
[X] RZW_Master.esm
[X] SomeguySeries.esm
[X] Weapons.of.the.New.Millenia.esm
[X] Lings.esm
[X] FCOMaster.esm
[X] Project Nevada - Rebalance.esp
[X] Project Nevada - Cyberware.esp
[X] RZW_Portables.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] YUP - NPC Fixes (Base Game + All DLC).esp
[X] DynamiCamera.esp
[X] Readius_NV.esp
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[X] Project Nevada - Dead Money.esp
[X] Project Nevada - Honest Hearts.esp
[X] Project Nevada - Old World Blues.esp
[X] Project Nevada - Lonesome Road.esp
[X] Project Nevada - Gun Runners' Arsenal.esp
[X] CONELRAD 640-1240.esp
[X] NewVegasBounties.esp
[X] IWS-Core-Patrols.esp
[X] IWS-Core-Guards.esp
[X] IWS-Core-Civilians.esp
[X] IWS-DM.esp
[X] IWS-HH.esp
[X] IWS-OWB.esp
[X] IWS-LR.esp
[X] SaveCass.esp
[X] christinecos.esp
[X] GRA WRP Compatibility Patch.esp
[X] R700.esp
[X] RHINO45-70MX_NV.esp
[X] ScottmacksBastardGun.esp
[X] Weapons.of.the.New.Millenia.CaliberX4+.Patch.esp
[X] Weapons.of.the.New.Millenia.Leveled.Lists.esp
[X] 1nivVSLArmors.esp
[X] 1nivPNSLPatch.esp
[X] Geonox_Riot_Armor.esp
[X] Holster.esp
[X] NCR Rearmament v1.5.esp
[X] Roberts_NewVegas.esp
[X] Seeker Armor.esp
[X] Sunglasses Shipment.esp
[X] Sunglasses Shipment - Four Eyes.esp
[X] UrgeWasterScarf.esp
[X] FCO - Roberts Patch.esp
[X] AWOPCaliberXAmmoPatch.esp
[X] AllCompanionsEssential 2.0b.esp
[X] Follower Home Marker.esp
[X] GARU.esp
[X] NVWillow.esp
[X] dD - Enhanced Blood Main NV.esp
[X] WeaponModsExpanded.esp
[X] WMX-AWOP-Overhaul.esp
[X] Project Nevada - WMX.esp
[X] MediumBeard.esp
[X] 1CazyTestEsp.esp
[X] Companion Sandbox Mode3.esp
[X] MaxFollowers12.esp
[X] Raul the Ghoul.esp
[X] GRA WRP Compatibility Patch no Brush Gun.esp
[X] CZ52.esp
[X] Firefly_guns.esp
[X] LR300.esp
[X] M1897.esp
[X] SVD.esp
[X] HK Springfield M1903 w Upgrades.esp
[X] SapphireNV.esp
[X] MosinNagant.esp
[X] M-1 Carbine.esp
[X] LeeEnfieldMkIII.esp
[X] Karabiner98k.esp
[X] Ww2K98.esp
[X] F-1 Grenade NV.esp
[X] DragsCasualCourierAndMore.esp
[X] JustAnArmorPack_WithCheatBox.esp
[X] JustAnArmorPack_NV.esp
[X] MercWanderer.esp
[X] zzClothes.esp
[X] CNR_Beta.esp
[X] BoonieHats.esp
[X] Distributed Necklaces and Chains Neck Seam Concealer.esp
[X] WearableDogtags.esp
[X] A Better Boone.esp
[X] TheInheritance.esp
[X] A Better Cass.esp
[X] LightUpAndSmokeThoseCigarettes_edisleado.esp
[X] A Better Veronica.esp
[X] lightupandsmokethosecigarettes_dm.esp
[X] Better Burned Man.esp
[X] LightUpAndSmokeThoseCigarettes_edisleado_leveledlist.esp
[X] CamonPack - Blachnick.esp
[X] CamonPack - Blachnick - Scottmack.esp
[X] Cz75 Ver1.1.esp
[X] NambuType14.esp
[X] For The Greater Glory of God.esp
[X] M1 Garand Mod.esp
[X] Crossbow.esp
[X] MNK-RHINOgaussRevolver.esp
[X] MP-133 NV.esp
[X] Mr.Gatling Minigun.esp
[X] FNV-PC idles.esp
[X] FP gun follows crosshairs.esp
[X] RZW_RecordCollection.esp
[X] RZW_SimpleGrab2.esp
[X] RZW_VideoCollection.esp
[X] RZW_BookCollection.esp
[X] delilah.esp
[X] FCO - Delilah.esp
[X] FCO - GlowingOne.esp
[X] LewisNV.esp
[X] JT_ChangedDog.esp
[X] Firefly_guns_only.esp
[X] OldCourierDuster_Replacer.esp
[X] Mojave Scout Outfits.esp
[X] WastelandFreelancer.esp
[X] DA - Courier Clothes.esp
[X] RoadFighterArmorEN.esp
[X] zaty1elimachete-EasyMode.esp
[X] zaty1elimachete-HardMode.esp
[X] LeeEnfieldNo4.esp
[X] Classic10mmSMG.esp
[X] Omegared99-M2081-Laser.esp
[ ] WMX-ArenovalisTextures.esp
[X] Homemade Grenades.esp
[X] MNTL-EWSP.esp
[X] MNTL-EWSP-GRA.esp
[X] Colt_10mm_pistol.esp
[X] GRARG.esp
Mostly weapon and armour mods.
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Hahaha. These are probably the funniest and most helpful comments I've gotten. Thanks. So I know how to merge plugins. But when I merge the plugins to I activate the merged plugin and deactivate the originals? Not sure which to do. Have not been using mods for very long so I'm still essentially a newbie to all this. Any and all help will be appreciated. It is also appreciated that you guys are not treating me like a moron for simply not knowing what you know on the matter.

 

(Edit): I am making the assumption that merging the plugins will fix the issue of ammount. Now if that's not the case, does that mean I have to not use some of the mods I have?

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Yes, deactivate the originals and take them out of the data folder. Also if any of those mods you use have their assets in a .bsa, which would have the same name as the .esp s, you need to unpack the .bsa file with BSAOpt and manually install the asset files(meshes, textures, etc.).

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