WilliamTheSwede Posted March 28, 2010 Share Posted March 28, 2010 I've always like having that big boss that's way huge and it doesn't seem like you can kill him but somehow you do. That boss that takes multiple hours to kill and if you screw around you'll get killed in a heart beat, you need to use your head to kill him. This said, can anyone please make giant enemies from the lore or old? Such as Cerberus, the Kraken, summons of Loki, Medusa, etc. that would be like fighting these? Other mythical creatures that aren't giant would also be cool: fawns, pixies, Korrigan, Tikbalang, Tomte/Nisse, and like living trees or something strange. Link to comment Share on other sites More sharing options...
Keinichn Posted March 30, 2010 Share Posted March 30, 2010 I don't know about taking hours to kill but I always thought Oblivion had poor boss battles. I'd like to see some detailed bosses with at least some AI and varied abilities. Even thought about making some a few times. Link to comment Share on other sites More sharing options...
TodaY Posted March 30, 2010 Share Posted March 30, 2010 Hours is indeed a bit long - combat often gets boring if it's long or too hard, but Oblivion indeed has VERY poor bosses - I mean think of Mannimarco, that dude in Paradise ect. Link to comment Share on other sites More sharing options...
Vagrant0 Posted March 30, 2010 Share Posted March 30, 2010 I always thought I had done a good boss fight in my Halloween mod.http://www.tesnexus.com/downloads/file.php?id=20390He's big, scary, and rather tough to beat. I also re-did the Uderfrykte Matron to be a stronger fight. http://www.tesnexus.com/downloads/file.php?id=28509 Within my current project, I intend to have a number of other bosses, both quest/dungeon based, and some random worldspawns that could pose a real challenge if you don't see them before you get attacked. Boss fights are amongst the top 15 things I was planning to accomplish within this large project. Link to comment Share on other sites More sharing options...
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