Ninch667 Posted March 28, 2010 Share Posted March 28, 2010 Disclaimer: i don't know scripting, but I'm really trying to pick up basics enough to create simple custom spells. Forgive me if I ask noobish questions :) As can be gleamed from the title, I'm trying to make a custom spell for my archer thief that soul traps on target for a long duration, but does NOT hostile the target. I want to be able to cast the spell at my target without causing him to react (like the charm effect) so that I may follow it up with a sneak attack. In the CS, I created a new spell, but the pre-determined spell effects for "soul trap" grays out the "effect is hostile" checkbox. So, I think I have to create a custom script to achieve that purpose, but despite reading the tutorials, I don't know how to make the spell work. Also, an unrelated question if I may, once I create the spell using the data for "oblivion.esm", can I just use player.addspell formID to get the spell in game? What if I use OOO and the DLCs? Will the formID work? I tried the tutorial: first spell in the CS wiki, but after following directions exactly, the spell wouldn't be added. Instead, an error message about parameters was given, sorry I don't remember the exact error message. If it's important, I'll go try again and update this post. Link to comment Share on other sites More sharing options...
Ninch667 Posted March 28, 2010 Author Share Posted March 28, 2010 oh nevermind. just figured out how to get my mod working. really sorry for the extra topic. Feel free to delete. Link to comment Share on other sites More sharing options...
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