Jump to content

Reznod's mannequins revision: script issue


Balakirev

Recommended Posts

No, OBSE is (unfortunately) not the cause of this.

 

I don't get it. This:

 

Player.AddItem ReznodMannequinRedguardMObject 1

 

...is looking for an NPC record called ReznodMannequinRedguardM, correct? Because I've got that. I've also created two references to it, in the Reznod holding cell. So logically the script should be accepted, when I go to save it. What exactly is invalid, here?

 

""Invalid inventory object "ReznodMannequinRedguardM" for parameter ObjectID."

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...