Sindorius Posted July 19, 2014 Share Posted July 19, 2014 (edited) Hey everyone, I seem to be having a lot of strange problems with NPC collision and pathing/placement. When I load into a new area I can often see NPCs kind of 'drop' (just a few inches from the ground) into their designated positions on the map. Often times they spawn strangely like 10 Bighorners on top of each other or slightly off from where they should be. Or sometimes I see a corpse of someone killed fall from the heavens onto where the corpse originally laid. Many NPCs seem to have pathing problems where they walk into walls, lampposts, other NPCs...and don't 'correct' themselves like they normally do. People that are supposed to sit in a chair in a building will sit down and then immediately get up again, then sit down, and infinitely repeat this. These problems seem to happen most often when I first load into an area. I also find a lot of creatures and NPCs stuck inside the ground or a wall out in the Wastelands and often times creatures/npcs will kind of break apart and stretch into this kind of spaghetti mess and twitch around in the sky or in the ground where they seem stuck. I've included some photos so you can see what I'm talking about. http://i.imgur.com/5cfEfc7.pnghttp://i.imgur.com/sKs914w.pnghttp://i.imgur.com/vRmpFUf.pnghttp://i.imgur.com/Mfx9a0k.png (That's a nightstalker...)http://i.imgur.com/kIFdayV.png (Stuck in post and can't get out)http://i.imgur.com/ywXdwYw.png (not in original position, floating in air/on stairs)http://i.imgur.com/5MKoswK.png (I just found them there. They don't move. Obviously supposed to be on the river floor)http://i.imgur.com/7qyAO7t.png (That was originally a dead guy. Started flying around like that in the air) In my last playthrough I had none of these problems but I've added many new mods in my current playthrough (mods were all loaded before playthrough started, clean start) so my best guess at this moment is the problem lies somewhere with them, whether it be a conflict/bug/too many plugins issue. If anyone has had similiar issues or know of some possible solutions I would greatly appreciate it as this issue has been really bothering me. Thank you. ORIGINAL/UNCHANGED MODS Armored Bounty Hunter DusterCASM_NVDUINVEVEEWIs RocksImproved Automatic Ironsight animationsNew Vegas Stutter RemoverNMCs Texture PackNVACOne HUDProject NevadaProject Nevada DLC/EVE/WMX SupportMod Configuration MenuUnified HUD ProjectWeapon Animations ReplacerWeapon Mods Expanded WMX Compatibility Patches (DLC/EVE)YUP CURRENT LOAD ORDER 114 Total Plugins (Maybe I'm getting too close to the plugin limit?) FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1CaravanPack.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1YUP - Base Game + All DLC.esm=1Advanced Recon Tech.esm=1Detect Traps.esm=1NVEC BugFixes.esm=1Interior Lighting Overhaul - Core.esm=1New Vegas Redesigned 3.esm=1ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1FCOMaster.esm=1Gomorrah Redesigned.esp=1NVInteriors_Core.esm=1NVInteriors_ComboEdition.esm=1NVWillow.esp=1oHUD.esm=1SomeguySeries.esm=1The New Bison Steve Hotel.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Cyberware.esp=1NevadaSkies.esm=1Project Nevada - Extra Options.esm=1Weapons.of.the.New.Millenia.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1DarNifiedUINV.esp=1Advanced Recon Tech.esp=1Advanced Recon Range Finder.esp=1ManualReload-OldWorldBlues.esp=1DYNAVISION 3.esp=1CASM.esp=1Easy Unlocking and Easy Hacking and Guaranteed Pick Pocket.esp=1Detect Traps - Perk.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Gun Runners' Arsenal.esp=1LFox Missing Ammo Recipes GRA DLC.esp=1Advanced Recon Tech - Detect Traps.esp=1LFox Missing Ammo Recipes.esp=1Project Nevada - Dead Money.esp=1JIP Companions Command & Control.esp=1JRougeRangerCoats4Free.esp=1Project Nevada - Lonesome Road.esp=1Burning CampFire.esp=1Advanced Recon Desert Ranger Helmet.esp=1EVE FNV - ALL DLC.esp=1FCO - GlowingOne.esp=1Vurt's WFO.esp=1Detect Traps - DLC.esp=1The Weapon Mod Menu.esp=1LFox Missing Ammo Recipes HH DLC.esp=1ManualReload.esp=1NCR Ranger Helmet Neck Cover.esp=1JRougeRangerCoats4Loot.esp=1PerkEveryLevel.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1FlashlightNVSE.esp=1I Got Spurs.esp=1Detect Traps - Traponator 4000.esp=1New Vegas Redesigned 3.esp=1Pacersgambit.esp=1kochandbohr.esp=1RagingBull.esp=1BrighterPipboyLight.esp=1outsidebets.esp=1Lucky38Suite_Reloaded.esp=1WeaponModsExpanded.esp=1Alternative Repairing.esp=1Alternative Repairing - NVInteriors.esp=1TheInheritance.esp=1betsybrahmin.esp=1WMX-DLCMerged.esp=1christinecos.esp=1rotfacetoriches.esp=1NevadaSkies - Ultimate DLC Edition.esp=1Alternative Repairing - Ultimate Edition.esp=1housemod.esp=1Advanced Recon Gear.esp=1Advanced Recon Gear - Project Nevada.esp=1Alternative Repairing - NVInteriors Combo Edition.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1Armored Duster.esp=1Delay DLC - DM + HH + OWB + LR + GRA.esp=1awilderwasteland.esp=1CONELRAD 640-1240.esp=1Cass alternate version.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1avangraffscorned.esp=1Project Nevada - WMX.esp=1Project Nevada - EVE All DLC.esp=1Advanced Recon Armor.esp=1LFox Bottle That Water.esp=1Project Nevada - Cyberware Additions.esp=1Project Nevada - Old World Blues.esp=1RWD-NellisArtillery Fix 1.0.esp=1RWD-NV v1.4 [standard Version].esp=1Tag Skills Improved.esp=1The Mod Configuration Menu.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1WeightlessAmmo.esp=1WMX-ArenovalisTextures.esp=1357retex.esp=1singleshot_retex.esp=1WMX-EVE-AllDLCMerged.esp=1Zan_AutoPurge_SmartAgro_NV.esp=1NVMergePatch.esp=1 Edited July 19, 2014 by Sindorius Link to comment Share on other sites More sharing options...
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