The Extreme TES Posted April 2, 2010 Share Posted April 2, 2010 Hey guys i was making a quest for my new mod...And all went fine...And then when i get in-game i dont see NPC's....Whats the problem????? BTW i loaded the file in Data Files :) Link to comment Share on other sites More sharing options...
Pronam Posted April 2, 2010 Share Posted April 2, 2010 Doesn't look like the right place Tes :)..I've asked for a move. Do you have both the latest version of oblivion and CS? Meaning v1.2.0416 and v1.2 of CS?And the place you've put them, does it have any pathgrids? Link to comment Share on other sites More sharing options...
The Extreme TES Posted April 2, 2010 Author Share Posted April 2, 2010 Doesn't look like the right place Tes :)..I've asked for a move. Do you have both the latest version of oblivion and CS? Meaning v1.2.0416 and v1.2 of CS?And the place you've put them, does it have any pathgrids? Yea i have them and i didnt got any path grids ...I just put the npc with that quest and i put the dude you must kill...And then i saved i got there and there was no one...no dude no quest giver... Link to comment Share on other sites More sharing options...
Pronam Posted April 2, 2010 Share Posted April 2, 2010 Pathgrids tell NPCs to walk, without any they might end up behind walls :biggrin:.But if you added the NPC to a vanilla area, then this isn't the problem as it's already there. Link to comment Share on other sites More sharing options...
The Extreme TES Posted April 2, 2010 Author Share Posted April 2, 2010 Pathgrids tell NPCs to walk, without any they might end up behind walls :biggrin:.But if it's from a vanilla area, then this isn't the problem as it's already there. I put quest maker in front of the imperial prison sewers and the dude you must kill just across in vilverin...And i put some other 2 npcs there so they can bodyguard him xD...And when i got there....PUF! No quest giver ....No dude you must kill :D Link to comment Share on other sites More sharing options...
Pronam Posted April 2, 2010 Share Posted April 2, 2010 Hm, another option. Check their packages by clicking on their AI-button . Maybe they still have packages if you used other npcs to create your own. (Maybe they are walking in skingrad or eating at some place in bruma :sweat: ) Link to comment Share on other sites More sharing options...
The Extreme TES Posted April 2, 2010 Author Share Posted April 2, 2010 Hm, another option. Check their packages by clicking on their AI-button . Maybe they still have packages if you used other npcs to create your own. (Maybe they are walking in skingrad or eating at some place in bruma :sweat: ) Thank you so much!!! :))))....I never thought of the that...AI package :D I will give you kudos right now :D Link to comment Share on other sites More sharing options...
The Extreme TES Posted April 3, 2010 Author Share Posted April 3, 2010 Hm, another option. Check their packages by clicking on their AI-button . Maybe they still have packages if you used other npcs to create your own. (Maybe they are walking in skingrad or eating at some place in bruma :sweat: ) Uh,Oh! Problem again...I deleted both characters AI's and now they are not visible again :D Link to comment Share on other sites More sharing options...
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