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Make weapons level listed.


lakota300

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Since I'm a little tired of really good weapon mods just being put somewhere in Goodsprings, I was wondering if there is a way to 1. Make certain weapons and their mods level listed and 2. Remove them from there default Goodspring location. How would I go about doing this if it's possible?

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Its definitely possible assuming you're versed in GECK usage. Open said mod in the geck, and using the cell window, find goodsprings and remove said item from the goodsprings cell (I think its only one cell). Then find an appropriate leveled item list in the object window and add it to it, click and drag style or manual style.
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It's important to use the AddFormToFormList function or you risk overwriting other mods that change those leveled lists. You can't necessarily stop another author from overwriting your leveled lists (whether you do the list manually or by script with AddFormToFormList) unless your mod is the very last to load. But you can make sure that it plays nice with other mods by using AddFormToFormList.

 

The DLCs use this method (for instance gun runners arsenal) to safely add to various form lists (like leveled lists). Essentially it's a quest (just used to fire off the associated script), a simple quest script that adds what you want to whatever formlists, then ends the script. If you need help I put a little mini tutorial up a few days back in this forum on using the method. Basicly some crib notes that may help.

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  • 5 months later...

Hi, did you get the changes to the levelled list to work? I'm attempting to add armours to levelled lists at the moment and finding it hard to find a guide to the scripting addformtoformlist requires. If you dot it to work I think there would be many who would appreciate if you told us how or where you found the script template. There are aids for scripting for other aspects but I have yet to see a guide/tutorial for simply adding items to levelled lists using scripts. I am aware of the drag and drop method for changing the lists but I have seen that scripting lowers the chance of conflicting files.

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Hi, did you get the changes to the levelled list to work? I'm attempting to add armours to levelled lists at the moment and finding it hard to find a guide to the scripting addformtoformlist requires. If you dot it to work I think there would be many who would appreciate if you told us how or where you found the script template. There are aids for scripting for other aspects but I have yet to see a guide/tutorial for simply adding items to levelled lists using scripts. I am aware of the drag and drop method for changing the lists but I have seen that scripting lowers the chance of conflicting files.

Oh there's no trick to it. Just;

AddFormToFormList FormListID:ref FormID:ref
Toss it in a quest script, after it fires off, endquest. You can see examples of it in every dlc. If your having trouble finding it, let me know and I'll post a script fragment for you to look at.
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