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Karthspire CTD issue returns... elsewhere


troggleballs

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Looking around the internet, the infamous "Karthspire crash" seem to be a common problem. For those who don't know exactly what I am talking about there is a point (and I will avoid spoilers here) you need to go to Karthspire during the main quest. However, many mod and non-mod users alike (including one xbox player) have encountered crashes as soon as they reach this area during this quest.

This is because a dragon mound in the vicinity is supposed to open and spawn a dragon, but instead most likely enters an endless loop, causing the game to crash.
The solution is typing this in the console:
prid fdae6
disable

I have heard some say that this is related to Forsworn wearing non-default armor, but how these two things relate, I have no idea.

Now, I had this problem, but solved it by typing the above. However, now much later in the game I encounter the same thing in an area north of Markarth. I encountered numerous crashes trying to get into that region, and then I found out there is another dragon mound there, and everything points towards it causing all of this.

I have looked around the internet and found a few threads about this as well, but none of them got proper answers and what I believe is it's the same as Karthspire.

If someone know the entity's name in the console, I would be most grateful. I am sad to say that right now I fear CTDs more than any dragon, which is not a good thing.

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  On 7/22/2014 at 5:23 AM, gamefever said:

Well if its present in the base game I would think you should get unofficial patches.

Have them, the strange part was that this bug was mention in the patch log, but stricken through as if removed, probably because they did not find a proper way to fix it.

 

This was regarding Karthspire though, not the mound in question.

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Well its funny I've played a lot of Skyrim but never completed the game, I've got a level 40 character right now,

 

I wonder if I can reproduce this crash if I head over to Karthspire?

 

Its the first I've heard of Karth being a problem, Im guessing you've googled it?

 

Sorry I don't think I can help on this one, maybe when I run into it myself I might find a solution.

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I do not believe you can reproduce this crash, of what I can gather, it appears randomly but if it happens once, it is destined to occur every time, atleast of what I got the impression of.

 

I need the console identity name for the mound in the Ragnvald area, if I can disable that one then maybe it will work.

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  On 7/22/2014 at 11:04 AM, gamefever said:

Check out Skyrim Wiki for exact codes,

 

Could try 'help mound' but you'd prob get it faster at the wiki given it has maps an stuff of the area.

I tried that too, the wiki names it "Ragnvald Vale" but does not offer any codes. When looking for codes for it some days ago, I only found the code for the location of the mound, not the entity itself.

 

Moving to this location instantly crashes the game on arrival.

Edited by troggleballs
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  • 5 months later...

This might be 6 months too late, but I'm sure someone might find this info useful :-)

 

EditorID / RefID
DragonMoundFallForest01Marker FDAD7
DragonMoundFallForest02Marker FDB32
DragonMoundFallForest03Marker FDADC
DragonMoundPineForest01Marker FDB05
DragonMoundPineForest02Marker FDAF1
DragonMoundPineForest03Marker FDB02
DragonMoundReach01Marker FDB1D
DragonMoundReach02Marker FDAE6
DragonMoundReach03Marker FDB23
DragonMoundSnowy01Marker FDB0E
DragonMoundTundra02Marker FDB11
DragonMoundTundra04Marker FDAF8
DragonMoundTundraMarsh01Marker FDAC1
DragonMoundTundraMarsh02Marker FDAD4
DragonMoundTundraMarsh03Marker FDB2E
DragonMoundVolcanicTundra01Marker FDB35
DragonMoundVolcanicTundra02Marker FDB37
DragonMoundVolcanicTundra03Marker FDB3A

To find a dragon mound's editor id, use http://www.uesp.net/maps/srmap/srmap.shtml

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