Amphibious Posted July 24, 2014 Share Posted July 24, 2014 (edited) I just realized my suggestion acually doesn't reduce number of abduction it simply hides 2nd and 3rd choice but you still get panic from them. solution could be to turn panic level from failed abductions to 0 in defaultgamecore.ini file. it's a bit clumsy but it will get you the desired effect (only problem will be even when you ignore abductions you won't get a rise in panic either). Use the code AMineri posted find: 0e 00 00 00 0a 00 00 00 04 2C 03 04 3A 60 50 00 00 and replace it with: 0A 00 00 00 0A 00 00 00 04 2C 01 0B 0B 0B 0B 0B 0B. It works fine. Edited July 24, 2014 by Amphibious Link to comment Share on other sites More sharing options...
Krazyguy75 Posted July 25, 2014 Share Posted July 25, 2014 http://wiki.tesnexus.com/index.php/Category:0_Start_here_-_XCOM That's the wiki, it has a lot for starters in that category, just follow links around for more specific stuff. Link to comment Share on other sites More sharing options...
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