iwonderif Posted July 22, 2014 Share Posted July 22, 2014 Hi, I'm working on a mod, that lets me let's me travel like this: https://www.youtube.com/watch?v=qxdq-_ZVHR4 instead of fasttravel. Without animations, just like the carriages in skyrim. I tried to make a new nif mesh for the packbrahmin with blender, but i never made a 3D model before and i failed to get it working and even in blender, it looks horrible. Can somebody make a mesh for me, or give me tips how to make it properly? Thanks guys.(I hope this is not off topic in Mod Requests) Link to comment Share on other sites More sharing options...
devinpatterson Posted July 22, 2014 Share Posted July 22, 2014 Without animations, just like the carriages in skyrim. I tried to make a new nif mesh for the packbrahmin with blender, but i never made a 3D model before and i failed to get it working Without animations? Did you misspeak or are you actually looking for a static pack brahmin? Link to comment Share on other sites More sharing options...
iwonderif Posted July 22, 2014 Author Share Posted July 22, 2014 (edited) Without animations, just like the carriages in skyrim. I tried to make a new nif mesh for the packbrahmin with blender, but i never made a 3D model before and i failed to get it workingWithout animations? Did you misspeak or are you actually looking for a static pack brahmin? I meant no lying down or traveling animations. No actual traveling, just talk to the brahmin and tell it where to go and it fasttravels you. Do i have to change the default brahmin animations if i want to add a new mesh? There are alread packbrahmin, waterbrahmin and lincolnbrahmin and i basically want to make a travois brahmin. Edited July 22, 2014 by iwonderif Link to comment Share on other sites More sharing options...
devinpatterson Posted July 22, 2014 Share Posted July 22, 2014 Do i have to change the default brahmin animations if i want to add a new mesh? There are alread packbrahmin, waterbrahmin and lincolnbrahmin and i basically want to make a travois brahmin. No you wouldn't change any animations, as I understand your just adding the travois to the brahmin? If that's the case you can try rigging the travois to the brahmin in blender, it can be a little tricky though as it will extend out much further than any of the packs on the other brahmin. But essentially just play around with assigning the whole model to a few different bones until you get it to export. I'v done it with wagons and other objects. The first time was a little frustrating, but it's definitely not rocket surgery. Here is one with a golf cart; Video; https://www.youtube.com/watch?v=F8O4VAhw58w&index=5&list=UUhKTr5RPpqZOdIc4zt_StGw Yours won't look like that though because it will be rigged to a bone. Instead it will look like this (with the wagon swinging around all crazy); https://www.youtube.com/watch?v=mMHPvgFdtjg&list=UUhKTr5RPpqZOdIc4zt_StGw&index=7 But if it's not moving the swinging won't be a factor. I meant no lying down or traveling animations. No actual traveling, just talk to the brahmin and tell it where to go and it fasttravels you. OK, so you'v basically just attached a script (or will do so) and it's just the task of adding a travois to the brahmin that you need to finish? Link to comment Share on other sites More sharing options...
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