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Modding - How to remove dialogue from an NPC


goldredblue0798

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Hey fellow modders...

 

It seems that with the GECK tool when I delete lines of dialogue from any random NPC it also deletes that same dialogue from ALL other NPC's who also use it and not to mention removes the dialogue from the related quest causing all kinds of problems.

 

Does any experienced modder know HOW to remove lines of dialogue from ONE NPC without affecting any other NPC who uses that same dialogue line?

 

-KC

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Add a condition to the dialogue info that uses the GetIsID function like this:

 

GetIsID [NPCID] != 1

 

Where NPCID is the base ID of the NPC in question (not the ref ID nor the Form ID)

 

Dont work....

 

Changes the quest ergo the dialogue for ALL other NPC's who use that same dialogue line...

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You are right. I am sorry for the most incorrect advice. Use this instead...

 

 

GetIsID [NPCID] == 0

 

If you look at the 'Generic' quest, on the topics tab, they exclude Jenny Wilson using this condition.

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You are right. I am sorry for the most incorrect advice. Use this instead...

 

 

GetIsID [NPCID] == 0

 

If you look at the 'Generic' quest, on the topics tab, they exclude Jenny Wilson using this condition.

 

TOPIC > Voice Type

 

And on a newly created Quest change the ID to whatever NPC needs those dialogue topics and assign the new voice type to that NPC...

 

Works perfectly! CHEERS =D

 

Also with this method I may even be able to do a recording thats similar to terminator but is actually my own voice so i dont rip anyone of *cocky grin*

 

*says in a deep voice* "I'LL BE BACK... when I need more info..."

 

-KC

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Well, crap. If you had said you wanted to remove all spoken lines from an NPC, I would have told your that straight off. I thought you only wanted to remove a specific line here or there, not every bloody line. What you have done is removed all spoken dialogue for that quest for an NPC. And ya, that's the best way, but now you have to create any and all of the dialogue for that NPC yourself - at least in so far as the quest in question is concerned.
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Well, crap. If you had said you wanted to remove all spoken lines from an NPC, I would have told your that straight off. I thought you only wanted to remove a specific line here or there, not every bloody line. What you have done is removed all spoken dialogue for that quest for an NPC. And ya, that's the best way, but now you have to create any and all of the dialogue for that NPC yourself - at least in so far as the quest in question is concerned.

 

Works perfectly =)

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