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New water shader?


might255

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I saw a mod that didnt make the water blue (i know that most mods do - it looks stupid)

I believe it's name was something like enhanced water but im not sure

Well I can understand it can be hard to find a mod that can make it look better without actually changing it that much. I had no idea that the makers of Oblivion were so sensitive. But it's just that when you see Qarls texture mod for the vine house, then go to the side the water is just putting the whole *This looks so frikin' sweet mood*, so that's really why I was wondering about it. I thank you all for the questions that needed to be answered.

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Morrowind's water was the best when it was first came out, and it was by far the best.

 

MGE is a rendering engine so we can do whatever we want with it. Also the distant lod system let's us to do perfect reflections. See, disadvantages are turning into features.

 

On the bright side, Oblivion's graphics are shader based, but they are all ASM without comments. We have to figure out what they do, and there are a good number of shaders there. It is very hard to figure out those ASM codes but when we do we can do some nice looking water. Real waves would be impossible, that needs to change engine codes too with shader codes.

 

PS. Water caustics, it is actually not that hard. But it would need sun visibility and sun intensity variables or it will display always.(if someone wants to write a script, it could help too) Also making it procedural can be a non-performance friendly approach and beyond this modder's skills at this time. But I'm sure we can have animated textures in a new OGE update.

 

PPS. Do you know that MGE can go much further? Developers actually downgrade the graphics to match Morrowind's. :P

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There's already an excellent mod for oblivion that makes the water much better than the vanilla water (and it's not blue).

http://www.tesnexus.com/downloads/file.php?id=23064

 

It will not add waves, but the water reflections are very realistic and match Qarl's textures well.

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