itsthecrazydude Posted July 26, 2014 Share Posted July 26, 2014 (edited) Streangely enough, my game has a serious glitch that just flat out breaks the game. It seems that the base health of most humanoid NPC's is very very low on my game, as in, I am playing expert with Skyre and Deadly combat with 40 skill in destruction at lvl 7 and one shotting a named thalmor NPC called Agent Lorcallin with a dual cast of a firebolt. At first I thought it was armor, but I noticed the damage differences between spells and weapons. After that I switched to spells, and started using firebolt, and as soon as I accidently shot Lydia with a fire bolt, which made her drop to the ground, i knew something was terribly wrong. The spell damage is marked as 50 on firebolt, so did lydia have... 50 HP? I'm not sure, but things die WAY too fast in my game, usuallya powerattack destroys heavily armored opponents and a double charged spell just obliterates them. With this in mind, it seems that only NPC's affected. Draugr are very tough, and wild beasts don't go down as fast, so something's defenetly wrong here. Does anyone know a mod or a conflict of mods that could be causing this, or a way to fix it? Thanks. Edit:Coult it be a conflict betweenEnemy AI OverHaul---Revenge Of the EnemiesandSkyRe's combat AI Maybe deadly combat? Or maybe ASIS? Edited July 26, 2014 by itsthecrazydude Link to comment Share on other sites More sharing options...
DarkWandererAmon Posted December 19, 2018 Share Posted December 19, 2018 Sadly its Revenge of the Enemies. That mod causes it Link to comment Share on other sites More sharing options...
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