PeteTheBard Posted July 26, 2014 Share Posted July 26, 2014 Hello talented modders! I am a much less talented first time modder in need of your assistance. I have succeeded in creating a shrine that adds a "Resist Fire 100%" effect to the player, however the player still takes a small amount of damage from fire - I read that Bethesda made the game so that the player couild not be completely invulnerable to fire. But - The flame atronach IS completely resistant to fire, and when a fire spell is case at one the message "Flame Atronach resisted {fire spell} appears. Is there any way to apply the true 'invulnerable to fire' to the player for a set amount of time? I have tried applying the "abFlameAtronach" but I've had no success with this. And before anyone shouts 'Do a google search' :wink: I have searched for literally hours online and experimented in game. You guys are my last bastion of hope. I am a first time modder and need very simple step by step instructions please :smile: May Talos bless the champion who can help me. Link to comment Share on other sites More sharing options...
PeteTheBard Posted July 26, 2014 Author Share Posted July 26, 2014 No worries, I have found a soloution. Just placed a condition function on the enemy spell of "HasMagicEffect" within the Magic Effect edit screen, and it is working great. Link to comment Share on other sites More sharing options...
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