blackhand8657 Posted July 26, 2014 Share Posted July 26, 2014 #1 : Been having some issues with some custom containers for a house mod. I made 2 custom shipping containers, (regular supply shipments). it has items in inventory, 'respawn' has been checked but it still will not respawn. do they need to be a persistent reference? I've made containers like this before and sometimes they worked, sometimes not #2 : I would like to create something like a furnace/incinerator as a scripted (if possible/necessary) container. Basically, all I want it to do is anything I put into the 'container', it destroys; makes empty. I've tried using a couple other mods that are supposed to have the same thing, but it doesnt work, atleast they dont seem to. Here is the script that I found with both: SCN <script name>Begin Onload RemoveAllItemsEND -Any advice, tips or suggestions would be greatly appreciated. Thank you Link to comment Share on other sites More sharing options...
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