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geck problems with esp as master


joebenz93

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Hi,

my goal is to add multiple esps as masters for a mod. I'm using Tesnip with edit/addmaster. It does kinda work but when i load in in the geck it removes all esps in the master list.

How can i add multiple esps as masters in a mod and for them to load correctly in geck? Is there something i should do in FNVedit?

I know it is possible because many modders did it.

Edited by joebenz93
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You have to load the mod into FNVEdit, and in the File Header at Record Flags right click and choose Edit, and select the ESM flag. That will make it appear to GECK as an ESM, and let you save it with the esp extension, thereby mastering your mod to an esp.

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