Toxicat747 Posted April 10, 2010 Share Posted April 10, 2010 Hi all, For a project, I search the link between of rune crafting recipes and the talktable. I search in some GDA files and UTI files but i never find some correct StrRef. Anyone can help me ? Very thanks in advance, (Sry for my bad english) Link to comment Share on other sites More sharing options...
Schwinni Posted April 12, 2010 Share Posted April 12, 2010 There is no GDA involved.The StrRef is in the UTI file and also in the talktables. That's how they are connected. I can give you a list which uti file is which rune tracing and you can see the StrRef directly in the uti file: ===================Leveled Runes=================== gxa_im_cft_run_x01.uti = Dweomer Rune Tracinggxa_im_cft_run_x02.uti = Flame Rune Tracinggxa_im_cft_run_x03.uti = Frost Rune Tracinggxa_im_cft_run_x04.uti = Paralyze Rune Tracinggxa_im_cft_run_x05.uti = Lightning Rune Tracinggxa_im_cft_run_x06.uti = Cold Iron Rune Tracinggxa_im_cft_run_x07.uti = Hale Rune Tracinggxa_im_cft_run_x08.uti = Silverite Rune Tracinggxa_im_cft_run_x09.uti = Slow Rune Tracinggxa_im_cft_run_x10.uti = Barrier Rune Tracinggxa_im_cft_run_x11.uti = Stout Rune Tracinggxa_im_cft_run_x12.uti = Tempest Rune Tracinggxa_im_cft_run_x13.uti = Immunity Rune Tracinggxa_im_cft_run_x14.uti = Reservoir Rune Tracing x=1 : Journeymanx=2 : Expertx=3 : Masterx=4 : Grandmasterx=5 : Masterpiecex=6 : Paragon ===================Single Runes===================gxa_im_cft_run_115.uti = Diligence Rune Tracinggxa_im_cft_run_116.uti = Menacing Rune Tracinggxa_im_cft_run_215.uti = Endurance Rune Tracinggxa_im_cft_run_216.uti = Intensifying Rune Tracinggxa_im_cft_run_315.uti = Amplification Rune Tracinggxa_im_cft_run_316.uti = Elemental Rune Tracinggxa_im_cft_run_415.uti = Evasion Rune Tracinggxa_im_cft_run_416.uti = Momentum Rune Tracing Best regards,Chris Link to comment Share on other sites More sharing options...
Toxicat747 Posted April 13, 2010 Author Share Posted April 13, 2010 Thanks Chris, But in these UTI files i'm not found any StrRef... WTF ? :huh: Link to comment Share on other sites More sharing options...
Schwinni Posted April 13, 2010 Share Posted April 13, 2010 The field is called "LocalizedName" and contains a value of the StringRef. Link to comment Share on other sites More sharing options...
Toxicat747 Posted April 15, 2010 Author Share Posted April 15, 2010 The field is called "LocalizedName" and contains a value of the StringRef. In this field I have "TBD"... :confused: Link to comment Share on other sites More sharing options...
Schwinni Posted April 15, 2010 Share Posted April 15, 2010 Ah OK, you're using the toolset to edit uti files. This will make them loose localization when saving.Better use this GFF Editor: http://www.lucasforums.com/showthread.php?t=175183 Link to comment Share on other sites More sharing options...
nezroy Posted April 15, 2010 Share Posted April 15, 2010 Ah OK, you're using the toolset to edit uti files. This will make them loose localization when saving.Better use this GFF Editor: http://www.lucasforums.com/showthread.php?t=175183 Can also use the translation flag patcher from the translator toolit. http://dragonagenexus.com/downloads/file.php?id=500 Link to comment Share on other sites More sharing options...
Schwinni Posted April 16, 2010 Share Posted April 16, 2010 Can also use the translation flag patcher from the translator toolit. http://dragonagenexus.com/downloads/file.php?id=500I tried that on some files, but it didn't work.While not being suitable for a big mod, the posted editor is still fine for editing uti files, a lot faster and it doesn't crash when saving certain files, e.g. runes. Link to comment Share on other sites More sharing options...
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