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Knockback Weapon


Xiron

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Alright, so I've been trying to get a weapon to exert a knockback force on any actor it hits, and I have accomplished this, with one minor (major) caveat: It will not exert the force on what it hits if the target dies as a result of the strike. Thus my posting here; I was wondering whether it was possible to create a weapon that exerts the scripted knockback force on any actor it hits, regardless of if it kills the target when it strikes.
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Perhaps have the weapon spawn an invisible silent damageless explosion.

 

I suppose that might work, but the problem I see is that it would likely throw me around as well, which is a problem. Also, I was trying to chain this to a melee weapon.

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You can keep bumping, but it won't really help getting an answer

- Bumping isn't allowed.

- Bumping pushes off other people their problems to the next page..which makes people reluctant to answer yours.

- If there isn't an answer....their usually isn't one.

 

My best guess is that it will never work as such effect can't reapply to dead actors.

An option could be to hit the actor and apply the rest of the damage afterwards via the script. So the one will die while he's flying instead of before..which is probably preventing it.

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