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please help me with my fallout 3 mod order and GNR radio issue.


FancyCat

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This is the first game I've modded so I'm not sure what I am doing. I have read over the FAQ's but to be honest I just don't get it. When I start Fallout 3 using FOSE with all these mods, it gives me an error. If I start up fallout 3 with FOSE not using any mods, it starts just fine. I reinstalled my old version of fallout 3 from steam, its not GOTY version. I also bought and installed the addons: broken steel, point lookout, the pitt, and operation anchorage.

 

Its updated to the latest patch via steam

 

Mod load order report

! Warning: current load order template contains 13 duplicate entries

 

Fallout3.esm

 

CRAFT.esm

 

CALIBR.esm

 

DIM TYPE3clothesRETAIL.esp

* This mod does not exist in the current template

 

PointLookout.esm

* The current load order of this mod does not match the current template

 

Anchorage.esm

* The current load order of this mod does not match the current template

 

ThePitt.esm

* The current load order of this mod does not match the current template

 

BrokenSteel.esm

* The current load order of this mod does not match the current template

 

FO3 Wanderers Edition - Main File.esm

 

Mart's Mutant Mod.esm

 

Project Beauty HD version.esm

 

CrossModData.esm

* This mod does not exist in the current template

 

R18BodyPack.esp

* This mod does not exist in the current template

 

SeducedDLC03.esp

* This mod does not exist in the current template

 

SeducingWomen.esm

* This mod does not exist in the current template

 

YearlingsGlasses.esp

* This mod does not exist in the current template

 

SeducingWomen_-_override.esp

* This mod does not exist in the current template

 

UNDCity.esp

* This mod does not exist in the current template

 

Raider preset beta.esp

* This mod does not exist in the current template

 

CRAFT - Activation Perk.esp

 

CALIBRxMerchant.esp

 

GalaxyNewsRadio100[M].esp

! This plugin conflicts with 'galaxynewsradio80[m].esp'

! This plugin conflicts with 'galaxynewsradio60[m].esp'

! This plugin conflicts with 'galaxynewsradio40[m].esp'

! This plugin conflicts with 'galaxynewsradio20[m].esp'

 

GalaxyNewsRadio80[M].esp

! This plugin conflicts with 'galaxynewsradio100[m].esp'

! This plugin conflicts with 'galaxynewsradio60[m].esp'

! This plugin conflicts with 'galaxynewsradio40[m].esp'

! This plugin conflicts with 'galaxynewsradio20[m].esp'

 

GalaxyNewsRadio60[M].esp

! This plugin conflicts with 'galaxynewsradio100[m].esp'

! This plugin conflicts with 'galaxynewsradio80[m].esp'

! This plugin conflicts with 'galaxynewsradio40[m].esp'

! This plugin conflicts with 'galaxynewsradio20[m].esp'

 

GalaxyNewsRadio40[M].esp

! This plugin conflicts with 'galaxynewsradio100[m].esp'

! This plugin conflicts with 'galaxynewsradio80[m].esp'

! This plugin conflicts with 'galaxynewsradio60[m].esp'

! This plugin conflicts with 'galaxynewsradio20[m].esp'

 

GalaxyNewsRadio20[M].esp

! This plugin conflicts with 'galaxynewsradio100[m].esp'

! This plugin conflicts with 'galaxynewsradio80[m].esp'

! This plugin conflicts with 'galaxynewsradio60[m].esp'

! This plugin conflicts with 'galaxynewsradio40[m].esp'

 

Fellout-Full.esp

 

Fellout-BrokenSteel.esp

 

Fellout-PointLookout.esp

 

Fellout-pipboylight.esp

 

Project Beauty.esp

 

FO3 Wanderers Edition - Main File.esp

 

FO3 Wanderers Edition - DLC Anchorage.esp

 

FO3 Wanderers Edition - DLC Broken Steel.esp

 

FO3 Wanderers Edition - DLC The Pitt.esp

 

FO3 Wanderers Edition - Followers Enhanced.esp

 

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

 

WeaponModKits.esp

 

WeaponModKits - FWE Master Release.esp

 

WeaponModKits - OperationAnchorage.esp

Requires Anchorage.ESM

 

WeaponModKits - ThePitt.esp

Requires ThePitt.ESM

 

WeaponModKits - BrokenSteel.esp

Requires BrokenSteel.ESM

 

WeaponModKits - PointLookout.esp

Requires PointLookout.ESM

 

WeaponModKits - Zeta.esp

! This plugin depends on master 'zeta.esm', which is not loading

Requires Zeta.ESM

 

WeaponModKits - FOOK.esp

! This plugin depends on master 'fook2 - main.esm', which is not loading

 

WeaponModKits - FWE Optional Worn Weapons.esp

 

WMKAA12Shotgun.esp

 

Stealthboy Recon Armor - CRAFT.esp

Needs CRAFT.esm

 

EVE.esp

 

EVE - FWE Master Release.esp

 

EVE - FWE Master Release (Follower Enhanced).esp

 

EVE Operation Anchorage.esp

Requires Anchorage.ESM

 

EVE - FWE with WeaponModKits.esp

 

EVE Anchorage - FWE DLC Anchorage.esp

 

FO3 Wanderers Edition - Project Beauty (Followers Enhanced B-S).esp

* This mod does not exist in the current template

 

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

* This mod does not exist in the current template

 

FO3 Wanderers Edition - Project Beauty (HD Addition).esp

* This mod does not exist in the current template

 

FO3 Wanderers Edition - Project Beauty.esp

* This mod does not exist in the current template

 

Mart's Mutant Mod - CFW.esp

* This mod does not exist in the current template

 

Classic Fallout Weapons BETA.esp

 

Animy_prostitution.esm

* This mod does not exist in the current template

 

Overhead3PCamera.esp

* This mod does not exist in the current template

 

bzFatigues.esp

* This mod does not exist in the current template

 

bzArmour.esp

* This mod does not exist in the current template

 

bzBodySuits.esp

* This mod does not exist in the current template

 

bzJocks.esp

* This mod does not exist in the current template

 

Mart's Mutant Mod.esp

Requires Mart's Mutant Mod.esm

 

Mart's Mutant Mod - DLC Anchorage.esp

Requires Anchorage.ESM

 

Mart's Mutant Mod - DLC The Pitt.esp

Requires ThePitt.ESM

 

Mart's Mutant Mod - DLC Broken Steel.esp

Requires BrokenSteel.ESM

 

Mart's Mutant Mod - DLC Point Lookout.esp

Requires PointLookout.ESM

 

Mart's Mutant Mod - Reduced Wasteland Spawns.esp

 

Mart's Mutant Mod - Tougher Traders.esp

 

Mart's Mutant Mod - FOOK2.esp

! This plugin depends on master 'fook2 - main.esm', which is not loading

Requires FOOK2 - Main.ESM and Mart's Mutant Mod.esm

 

Mart's Mutant Mod - FOOK2 - DIK.esp

! This plugin depends on master 'fook2 - main.esm', which is not loading

! This plugin depends on master 'fook2 - [dik] dlc improvement kit.esm', which is not loading

 

Mart's Mutant Mod - FWE with EVE.esp

 

Mart's Mutant Mod - Project Beauty (HD Addition).esp

* This mod does not exist in the current template

 

Mart's Mutant Mod - Project Beauty + FWE.esp

* This mod does not exist in the current template

 

Mart's Mutant Mod - Project Beauty.esp

* This mod does not exist in the current template

 

Mart's Mutant Mod - XFO.esp

* This mod does not exist in the current template

 

Mart's Mutant Mod - FWE Master Release.esp

Requires FWE.

 

Choose your own hairstyle (load this last on FOMM).esp

 

MyMansion.esp

* This mod does not exist in the current template

 

MyMansion_VanillaFollowersWait.esp

* This mod does not exist in the current template

 

MyMansion_Radio3_AgathaStation.esp

* This mod does not exist in the current template

 

The order that the current template suggests is as follows:

fallout3.esm

pointlookout.esm

anchorage.esm

thepitt.esm

brokensteel.esm

craft.esm

calibr.esm

dim type3clothesretail.esp

fo3 wanderers edition - main file.esm

mart's mutant mod.esm

project beauty hd version.esm

crossmoddata.esm

r18bodypack.esp

seduceddlc03.esp

seducingwomen.esm

yearlingsglasses.esp

seducingwomen_-_override.esp

undcity.esp

raider preset beta.esp

craft - activation perk.esp

calibrxmerchant.esp

galaxynewsradio100[m].esp

galaxynewsradio80[m].esp

galaxynewsradio60[m].esp

galaxynewsradio40[m].esp

galaxynewsradio20[m].esp

fellout-full.esp

fellout-brokensteel.esp

fellout-pointlookout.esp

fellout-pipboylight.esp

project beauty.esp

fo3 wanderers edition - main file.esp

fo3 wanderers edition - dlc anchorage.esp

fo3 wanderers edition - dlc broken steel.esp

fo3 wanderers edition - dlc the pitt.esp

fo3 wanderers edition - followers enhanced.esp

fo3 wanderers edition - followers enhanced (brokensteel).esp

weaponmodkits.esp

weaponmodkits - fwe master release.esp

weaponmodkits - operationanchorage.esp

weaponmodkits - thepitt.esp

weaponmodkits - brokensteel.esp

weaponmodkits - pointlookout.esp

weaponmodkits - zeta.esp

weaponmodkits - fook.esp

weaponmodkits - fwe optional worn weapons.esp

wmkaa12shotgun.esp

stealthboy recon armor - craft.esp

eve.esp

eve - fwe master release.esp

eve - fwe master release (follower enhanced).esp

eve operation anchorage.esp

eve - fwe with weaponmodkits.esp

eve anchorage - fwe dlc anchorage.esp

fo3 wanderers edition - project beauty (followers enhanced b-s).esp

fo3 wanderers edition - project beauty (followers enhanced).esp

fo3 wanderers edition - project beauty (hd addition).esp

fo3 wanderers edition - project beauty.esp

mart's mutant mod - cfw.esp

classic fallout weapons beta.esp

animy_prostitution.esm

overhead3pcamera.esp

bzfatigues.esp

bzarmour.esp

bzbodysuits.esp

bzjocks.esp

mart's mutant mod.esp

mart's mutant mod - dlc anchorage.esp

mart's mutant mod - dlc the pitt.esp

mart's mutant mod - dlc broken steel.esp

mart's mutant mod - dlc point lookout.esp

mart's mutant mod - reduced wasteland spawns.esp

mart's mutant mod - tougher traders.esp

mart's mutant mod - fook2.esp

mart's mutant mod - fook2 - dik.esp

mart's mutant mod - fwe with eve.esp

mart's mutant mod - project beauty (hd addition).esp

mart's mutant mod - project beauty + fwe.esp

mart's mutant mod - project beauty.esp

mart's mutant mod - xfo.esp

mart's mutant mod - fwe master release.esp

choose your own hairstyle (load this last on fomm).esp

mymansion.esp

mymansion_vanillafollowerswait.esp

mymansion_radio3_agathastation.esp

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Only choose 1 of the GNR files....the one for the number of songs you downloaded. Example: If you downloaded ALL the song packs and put them in place use galaxynewsradio100[m].esp and uncheck the others.

 

Alright thanks, that makes sense.

 

now i just have to figure out my load order and why it keeps crashing on startup

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