FDRReborn Posted July 28, 2014 Share Posted July 28, 2014 I have an idea for a simple melee weapon. Basically looks just like the vanilla lead pipe but much longer, uses 2 hand melee animation, and does something like 30% more damage than the original lead pipe. I like the survivor-esque look of the lead pipe but it kind of looks like a joke when walking around with a little pipe in one hand. A longer pipe would look a lot more intimidating while retaining that survivor look, and it would fit into the lore pretty well considering long pipes would certainly exist. Link to comment Share on other sites More sharing options...
devinpatterson Posted July 30, 2014 Share Posted July 30, 2014 I have an idea for a simple melee weapon. Basically looks just like the vanilla lead pipe but much longer, uses 2 hand melee animation, and does something like 30% more damage than the original lead pipe. I like the survivor-esque look of the lead pipe but it kind of looks like a joke when walking around with a little pipe in one hand. A longer pipe would look a lot more intimidating while retaining that survivor look, and it would fit into the lore pretty well considering long pipes would certainly exist. Sure I can set you up. I don't know exactly when though, so if someone wants to fill this request first, post here so we're not duplicating our efforts. Link to comment Share on other sites More sharing options...
FDRReborn Posted August 3, 2014 Author Share Posted August 3, 2014 (edited) Much appreciated! It'd also be nice if we could get it integrated into leveled list as well, would be a fitting weapon for a fiend. Or maybe replacement for those useless pool cues. For the model I think it might be able to be done in nifscope. (Pardon me if I say something extremely ignorant for I have very little actual modding experience) I'm thinking the normal lead pipe model with the Humble Cudgel model on the end. The Humble Cudgel end would be the hitting end. EDIT: I made something myself. Warning it is VERY rough build and has seemed to cause major instability in my NV game. I currently have TTW installed along with many other mods that do not have support for TTW. I doubt anything has to do with my mods though, I bet it's just my poor build of this weapon. Anyway, here's some links to pictures of it. http://i.imgur.com/YXEJImn.jpghttp://i.imgur.com/Pv2YvQ4.jpghttp://i.imgur.com/6FQ0Gqo.jpg And here's something interesting when I drop the item, I suspect it's a rookie mistake in nifscope. http://i.imgur.com/6li6O3n.jpg Edited August 3, 2014 by FDRReborn Link to comment Share on other sites More sharing options...
devinpatterson Posted August 3, 2014 Share Posted August 3, 2014 EDIT: I made something myself. Warning it is VERY rough build and has seemed to cause major instability in my NV game. I currently have TTW installed along with many other mods that do not have support for TTW. I doubt anything has to do with my mods though, I bet it's just my poor build of this weapon. Anyway, here's some links to pictures of it. http://i.imgur.com/6li6O3n.jpg KO, do you want me to re-do it in blender or are you happy with it? Link to comment Share on other sites More sharing options...
FDRReborn Posted August 3, 2014 Author Share Posted August 3, 2014 I'd prefer it re-done. Like I said, it's probably a mess within the files. Just being a replacement for the vanilla lead pipe is good enough for me. If you could just make it functional in the game I'd be very happy with it. I can deal with any balancing values myself in the GECK. Link to comment Share on other sites More sharing options...
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