aradriel Posted July 29, 2014 Share Posted July 29, 2014 (edited) I want to make "special" topic like "PLAYERDESTROYOBJECT" or "PLAYERFIREWEAPON" and so on, which will starts when player wears Power Armor (like it was in Fallout 2) for example. Moreover i need this topic work not only for player, but for any NPC, which wears those Power Armor. How can i do it? Or may be i can do it by some other way? In other words, my NPC by script must get list of NPCs, which he can see in this moment, then in loop he verify equipped armor of this NPCs, and if he find Power Armor - he must say "Wow, cool armor" (for example). I need to understand common solution for such situations. Edited July 29, 2014 by aradriel Link to comment Share on other sites More sharing options...
aradriel Posted August 1, 2014 Author Share Posted August 1, 2014 Nobody knows? :( Link to comment Share on other sites More sharing options...
vforvic Posted August 1, 2014 Share Posted August 1, 2014 This can be a very complicated process depending on your skill level and exactly what you want to accomplish. Make sure you at least have a basic understanding of Dialogue in the GECK.Do you want the NPC's to randomly say a line of dialogue to anyone wearing a certain piece of Armor as they walk around? Your not going to be able to force the Player to say anything except in the context of a conversation. In other words you cannot just have the Player walk around and comment to NPC's without you making the action occur by clicking on them. Look at the Quest ConvMegaton and you can get an idea of how NPC's speak to each other. You will probably need a new Dialogue Quest and add a Conversation for HELLO that simply says "Nice Armor" or whatever. You can set it Random and Goodbye so that is all that is said. Set the Condition to GetEquipped and I think Run on Target and pick the Armor in question as the Function Parameters. You will also probably have to set the Quest Condition to get it to work on the NPC's using Voice Type or a Form List check.As a test you could just add it to the ConvMegaton and then walk around seeing if anyone in Megaton is saying your added line or lines. Link to comment Share on other sites More sharing options...
aradriel Posted August 4, 2014 Author Share Posted August 4, 2014 ok thnx :) everyting is sipmle actually Link to comment Share on other sites More sharing options...
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