0xe Posted April 13, 2010 Share Posted April 13, 2010 Hello all ! Well i have put oblivion off for long enough now HaHa (did not realise what i was missing)Not long climbed out of the sewer and into the glorious world... I Can tell im going to spend a lot of time exploring so i have a few questions about ... yup you guessed it -mods- sorry i know you must get a tone of these question's but there is so many available i am lost :) I have obmm and have managed to install 1 mod so far... currently looking for a mod that gives more hair options or "better" for the default race's and maybe a mod for better male / female body (not looking for porn star here ;) just something more pleasing to the eye) something with a "decent" 3rd person croshair would be nice to all in all im not looking for bell's n whistle's just more default customization Cheers ! Link to comment Share on other sites More sharing options...
bben46 Posted April 13, 2010 Share Posted April 13, 2010 Welcome to the Nexus.I will leave it to others to recommend specific mods. My advice is on how to, and how not to use mods. Link to Bben's Mod Advicehttp://www.tesnexus....cle.php?id=342. Link to comment Share on other sites More sharing options...
TodaY Posted April 13, 2010 Share Posted April 13, 2010 if you're looking for body replacersmale = robert (search for malebody)female: omg there's tons of themi recommend HGEC or roberts Link to comment Share on other sites More sharing options...
Jenrai Posted April 13, 2010 Share Posted April 13, 2010 Gotta agree with TodaY on the male Body - Roberts Male V5. More definition and certainly more pleasing to the eye, and availble in underwear or non-underwear version of Slender, Athletic, Normal and Muscular. As for female, there are tons. Some of them are a bit daft (DMRA springs to mind here. I know some folks like it but for me thats just really too much) and some of them go the other way (the rather new girl next door or TGND body is just a wee bit too slender for me, but again, this is about personal tastes. They are both well weighted and made and stuff) so again partially agreeing with TodaY I'd go for HGEC. Mainly because its got the greatest level of mod support (there's more armors & weapons availble for it than any of the others) and because it too comes with multipple body types & sizes and underwear and non-underwear versions. For the cosmetic stuff, look up the Corean race mod, Rens beauty pack, and Saram race mod. All of these have custom races included, but you'll also get non-race adding versions of the esps, for the hairs and eyes only, and one of them (I think its Sarams) comes with a converter for vanilla races that seemed to incidently convert the others as well for me. (though I run loads of other mods so it might not have actually been Saram's that did it) Also worth looking at is the COBL Cosmetic pack, which is part of COBL and includes the afforementioned Rens, several other custom races, and a lot of the hair and eye options from a good few other mods. This may be more than you are looking for at the moment though, as COBL in itself is quite the overhaul mod. Welcome to the Nexus and the funky world of Oblivion Modding, matey. :)Jenrai Link to comment Share on other sites More sharing options...
0xe Posted April 13, 2010 Author Share Posted April 13, 2010 Thanks all for suggestions will look them up now :) Haha broke into my first building today think it was the imperial armor room ??any way was fun... strangely exiting ! Cheers Link to comment Share on other sites More sharing options...
xxXEvandarXxx Posted April 13, 2010 Share Posted April 13, 2010 DarNified UI adds a 3rd person crosshair. Link to comment Share on other sites More sharing options...
Megatarius Posted April 14, 2010 Share Posted April 14, 2010 20. Improved No Crosshair http://www.tesnexus.com/downloads/file.php?id=2260If you turn off the crosshair, you can't see the other icons. This keeps those icons, but gets rid of the immersion breaking crosshair. I don't need it to aim a bow, and I certainly don't need it when walking around town or using a sword. It works with DARNified UI and Immersive Interface as long as you load this crosshair after installing those. Actually, here's my whole list of mods I recommend: Allow me to present my top 25 Oblivion fix mods. These are mods that improve the game itself, make changes that should have been there in the first place, and might have been, if they hadn't rushed it for the XBOX 360 launch date. 1. Better Music System http://www.tesnexus.com/downloads/file.php?id=26892The crown jewel of Oblivion mods. People say Deadly Reflex, with very good reason, but this is something much more subtle and awesome. Music is so important. The quality of the music in the game is very good. But whoever programmed it didn't have nearly the inspiration that Soule did. If you haven't gotten it, get it. The first thing it does is vastly improve how battle music works. Do we really need epic trumpets and battle drums for every f'ing wolf in the forest and crab on the beach? Really? It's a much more improved system now. Also, do we actually even need battle music at all? How can it not get annoying and immersion breaking after a while? Well, now you can completely disable it!! You can add your own music to other locations as well. Each different kind of ruin. Each guild. Inns, Homes, Castles. It's a travesty that the namesake of the game, the Oblivion Realm, gets the standard dungeon music. :rolleyes: Not anymore. This mod changes the game in ways not obvious at first glance. 2. Automatic Difficulty Increaser http://www.tesnexus.com/downloads/file.php?id=28589This little gem forces the difficulty slider to remain in a certain position that changes as you level up. Customizable in an .ini, but no longer can you break immersion by divinely affecting how strong everyone else is. Those Orc vampires in the Azura Shrine Quest are some bad-ass Samuel L. Jackson m---f---ers. Where's the satisfaction in defeating them if you weren't actually scared to death to face them? Also, cranking it up for 100 hits on a mudcrab just so you can farm your blade skill? Come on. Just use the console to raise your skill at the start if you're character was already a bad-ass before getting arrested. There's no shame in it then. 3. Let there be Darkness http://www.tesnexus.com/downloads/file.php?id=22819Torches practically burn forever, they're all over the place and free, and you never even need them! Maybe for Namira's Shrine, but I wouldn't know because I was already using this mod before that. It's just plain more fun when everything you find has a real purpose, you know? 4. Actors have Torches http://www.tesnexus.com/downloads/file.php?id=11169This adds a lot to dungeons. 5. Enhanced Quest Roleplaying http://www.tesnexus.com/downloads/file.php?id=12828Doesn't affect every quest, but basically you have more options now. No longer will your Thieve's Guild character who wants nothing more than to be the Gray Fox jump at the opportunity to help the nice honest working shopkeeps get rid of Thoronir. Now you can select "Maybe Later", instead of "Start from the beginning!", like you actually care :rolleyes: . It's a dog eat dog world you guys. Deal. This is just one example. It makes a lot of difference if you like role playing. 6. Stolen Horse Ownership http://www.tesnexus.com/downloads/file.php?id=4243Stealing a horse in Chorrol, riding it to Cheydinhal, getting off in front of the stable and guards, changing your mind, and getting back on, will no longer result in everyone psychically knowing you stole it. 7. Merchants Buy Stolen Goods http://www.tesnexus.com/downloads/file.php?id=7983One of the most unrealistic parts of the game, merchants somehow knowing that you stole something. There is no explanation, short of magic, that would make stealing a silver jug from a basement in Leyawiin and not being able to sell it in Bruma believable. The fences in the Thieves' Guild can still be useful in a world where merchants aren't psychic, simply because the Thieves' Guild is an organization that controls a black market and if you want to rise in the ranks, you better chip in. 8. Actors Can Miss Now http://www.tesnexus.com/downloads/file.php?id=17706Just a nice little mod that makes anyone shooting at you actually miss sometimes. 9. Denock Arrows http://www.tesnexus.com/downloads/file.php?id=9670Canceling your bow attack? Oh yeah, of course you'd be able to do that! It makes so much sense! This seems to be a German version, but it doesn't matter. It's just pressing the grab key. Nothing to read. 10. Reneer's Name Mod http://www.tesnexus.com/downloads/file.php?id=26369The man who fixed the guards also fixed NPC interaction in a very nice way. I can't remember the last time I knew somebody on the street's name before introducing myself to them. 11. Spell Delete and Item Remove http://www.tesnexus.com/downloads/file.php?id=23069Get rid of those unwanted old spells and quest items just cluttering up your inventory. 12. Nirnroot Quest Mod http://www.tesnexus.com/downloads/file.php?id=2322Changes the standard Nirnroot quest reward into something much more interesting, I think. However, I am willing to admit the regular reward is good too. It depends on your playing style really, and I personally think this is a vast improvement. 13. Rowboats http://www.tesnexus.com/downloads/file.php?id=6690Actually use the rowboats on the shore. It's a little clunky. Maybe could have been done better, but it's still very nice. But why use them though, when you can just swim across the bay with all your heavy armor? 14. No Encumbered Swimming http://www.tesnexus.com/downloads/file.php?id=3331I love this mod. It unfortunately does not affect NPC's, but it's still leagues better. Water is almost like lava now, to certain characters. Now you have to locate a rowboat to get across, or even better, use a walk on water spell that actually means something now. Changing the value at which you sink is kind of a pain, but I posted in the comments section how to do it. The readme is misleading. 15. More Staffs at Rendir http://www.tesnexus.com/downloads/file.php?id=16716You know that shop in IC Market that sells staffs? Me neither. 16. A Bloody Mess http://www.tesnexus.com/downloads/file.php?id=11182Really adds to the game. It has some limitations due to the game's design, so read all the documentation carefully. This is one of those mods you need to educate yourself on backwards and front, but it's worth it. Also, the cleaning rags are very hard to find. They aren't at nearly enough vendors. Just so you know. 17. Keychain http://www.tesnexus.com/downloads/file.php?id=3409Just something nice to reduce inventory clutter. 18. Natural Rings Limit http://www.tesnexus.com/downloads/file.php?id=8635Of course you don't want to wear all rings and become a god, but only one on each hand? 19. Third Person Animations in First Person View http://www.tesnexus.com/downloads/file.php?id=18617One of my favorites. I grew up with Doom and Duke Nukem 3D and all those old 3D games had way better first person. Oblivion's first person looks like a floating camera with a sword and shield glued to it. Combine that with the crosshair and I feel like I'm in an editor, not the game. Buggy, but works with Deadly Reflex. The Shield Bash move breaks the skeleton, and the duck move makes the camera go below the ground. None of these are a problem if you fight in 3rd person. Why use this mod then? Well, for all the times you do want first person, it still makes a world of difference. 20. Improved No Crosshair http://www.tesnexus.com/downloads/file.php?id=2260If you turn off the crosshair, you can't see the other icons. This keeps those icons, but gets rid of the immersion breaking crosshair. I don't need it to aim a bow, and I certainly don't need it when walking around town or using a sword. It works with DARNified UI and Immersive Interface as long as you load this crosshair after installing those. 21. Hand to Hand Idle Stance http://www.tesnexus.com/downloads/file.php?id=24587Ever get tired of seeing your dainty female mage in an elegant silk dress putting up her dukes in the menu like she's spoiling for a bar brawl? This mod fixes the hand to hand "weapon drawn" pose to be the regular idle so you don't roll your eyes every time you press tab. As for actual hand to hand combat, your character will be standing normally after you raise your fists, but it's a small price to pay since any character that looks silly like this in the menu isn't likely to be engaging in fistfights anyway. 22. Perfect Working No Quest Markers http://www.tesnexus.com/downloads/file.php?id=8680The simplest of the No Quest Marker mods. Just a straight file replacer. It gets rid of the purple custom marker too, which is kind of a pain, but in a good way I think. There are other mods, but this is the one I use. The less .esp's the better. Now God will no longer tell you where to go. 23. Running Revised http://www.tesnexus.com/downloads/file.php?id=7484Nice little mod that allows you to sprint for short periods, as well as modify how the fatigue bar reacts to all running. I've tested it with two different fatigue mods, Tejon's Fatigue Effects, and Loup Sombre's Fatigue and Sleeping. 24. Cancel Attack http://www.tesnexus.com/downloads/file.php?id=25316Press Block in the middle of your attack animation to cancel it. It's of course realistic that you're wide open and defenseless while attacking, but combine that with Besthesda's oftentimes laughably slow attack animations and what do you get? Crappy fights, that's what. Well, no longer! Works with Deadly Reflex! 25. Side's Backpacks http://www.tesnexus.com/downloads/file.php?id=29120Where am I actually storing all these swords and cuirasses and ingredients if I only have two hands? Why do they suddenly appear out of nowhere when I equip them? If they're appearing out of nowhere, why am I being affected by this arbitrary and unrealistic encumbrance limit? Oh I know! They're in this awesome backpack I'm wearing! From the maker of Better Music System himself, no less. What really makes this mod great is not that it adds a backpack so you can pretend your items are in it. No, they actually are in it. You can drop them all at once before entering the water so you don't drown, and best of all, you can store more items in the backpack then you would normally be able to carry outside of it. Carrying too much outside of it can result in not being able to run or fight, sort of like your minor encumbrance limit. The newest version is practically perfect thanks to his attention to comments despite a busy schedule. :thumbsup: Link to comment Share on other sites More sharing options...
0xe Posted April 15, 2010 Author Share Posted April 15, 2010 @ Megatarius Some of those look very good thanks for the suggestion's ! I tried DarN UI and the font's where all buggerd in the menu's and inventory etc no matter what i did (i like the default UI layout any how)and BT Mod sorts most of the menu's and Map's out for me... Here's what i have intsalled : -Alternate start area 1.0 (Ship)-Illumination within (revived) 0.9.2-Better Water 1.1-BT Mod 2.20-Colour Map mod 1.1-Enemy Health percentage 1.0-HGEC Body 1.21-Ren Beauty pack 1.1 Been looking over *Thieves Arsenal* sounds fun Still trying to get a nice male set now Cheers! Link to comment Share on other sites More sharing options...
Jenrai Posted April 15, 2010 Share Posted April 15, 2010 I can personally give Thieves Arsenal a big :thumbsup: mate. Used it for quite a while. Only thing to watch out for with that one is that if you install a hotkey mod later you'll have to re-initialize Thieves Arsenal, which involves makling a clean save without the mod active, so if you've played through much of it you're going to loose your progress.Wasn't a biggie for me as I enjoyed it anyways, and didn't mind playing through it again, just thought I'd warn you as I don't think the read me does. Happy Hunting.Jenrai Link to comment Share on other sites More sharing options...
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