mynineteenthtry Posted April 14, 2010 Share Posted April 14, 2010 I've been frustrated with the way Dragon Age handles placing weapons on characters' backs, especially (to my eye, at least) on females. Daggers are floating well off of your back with hilts too far above your shoulders, shields seem to be good two feet off of your back, etc. For me, at least, it just destroys any realism the game has built up in creating the world & atmosphere. I've heard that you can modify the value "WeaponOffset" in BITM_base worksheet, but I have very little experience there. No idea if this could only work for vanilla meshes, or what. Is anyone willing to dive into this, & see if this is possible? It'd make a huge difference to the game; the devil's in the details. Link to comment Share on other sites More sharing options...
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