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Slightly Off Topic Mod Request


CultKiller

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ME2 is moddable. On the Bioware forums people have modded the .ini files as well as have done some texture modding. Now for hardcore modding we need help from this community. It appears that Biowhere (used this spelling on purpose XP) will most likely NOT be releasing a proper Tool Kit until ME3, if at all. What we need is exprienced modders/programmers to find a way to recompile the .pcc files after they've been extracted. I think the best person to contact on the Biowhere forums is Azureum. He and someone else are working with C++ to create a SDK for modding. If it all works out, we may be able to open a Nexus ME2 site! So this project is not only for the betterment of other communities, but the Nexus community as well.

 

 

 

-CultKiller

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