Guest Plugin Manager Posted April 26, 2006 Share Posted April 26, 2006 Name: Uvirith UnleashedSize: 933Version: 1.2You can view this file hereDisclaimer: This topic has been created automatically for discussion regarding this file. The owner may or may not view comments left here. Link to comment Share on other sites More sharing options...
Klueless Posted July 10, 2007 Share Posted July 10, 2007 Lovely. Absoloutely beautiful. I felt exactly the same way about Tel Uvirith, but the thing that most annoyed me was how tiny it was. Four tiny Telvanni mushrooms one large Telvanni mushroom. Should've added to the exterior as well. Link to comment Share on other sites More sharing options...
Anthostophilis Posted June 3, 2009 Share Posted June 3, 2009 This is an awesome mod! Works beautifully! 10! Link to comment Share on other sites More sharing options...
Starsickle Posted July 24, 2010 Share Posted July 24, 2010 I very much like this mod, but I'm kinda stuck on two things:Â I'm not sure if there's supposed to be water in the spiral cave deep in the dungeon, but I can't find that Dreugh Lord that the atronach is talking about, even when I go TWF and TCL and look around. I DO find Sara behind an impassable rock and down a tunnel, but I suppose I'm skipping around. Â Otherwise, A very excellent mod to go with Rise of House Telvanni. I hope there's an update soon to improve this one. Link to comment Share on other sites More sharing options...
Bem44 Posted June 8, 2013 Share Posted June 8, 2013 Looks great, exactly what I was looking for. One small frustration is that there is a "branch" blocking the stairwell entrance to the study. It's still accessible via levitation but I was wondering if there was any way to remove the offending "branch". I'm using the graphics overhaul and wondering if perhaps this is the cause of it? Apart from that it's brilliant, cheers. Link to comment Share on other sites More sharing options...
christianhulen Posted February 26, 2015 Share Posted February 26, 2015 In response to post #8217810. Hey man go to console command, click the branch and type in disable and press enter. Link to comment Share on other sites More sharing options...
NightsBlood192 Posted July 9, 2017 Share Posted July 9, 2017 Alright.. I've logged probably thousands of hours into Morrowind collectively on the Xbox and PC. I recently applied the graphics overhaul and the amazing code patch project. After climbing the ranks of the Telvanni with my new character experiencing these awesome mods, I forgot how droll and bland the Telvanni stronghold was.. ultimately disappointing. I found a few very simple or overtly altering mods that didn't appeal to the aesthetic of the actual game, but yours is just right. It looks and FEELS like all of the other Telvanni Wizard towers on Vvardenfell, but better! Good job Link to comment Share on other sites More sharing options...
pseudogai Posted April 14, 2018 Share Posted April 14, 2018 this is the one i've always used. it adds just enough without going overkill, and aside from the alchemy things, everything uses stock meshes and textures, which i like. this is what tel uvirith should have been like originally. Link to comment Share on other sites More sharing options...
chazwitch Posted April 3, 2019 Share Posted April 3, 2019 I just recently started playing this again, and forgot how sad the original tower made me! Those vines blocking rooms made me throw an Xbox controller years ago, lol. This is a very nice clean simple mod that makes this tower the way it should have been! Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted April 6, 2019 Share Posted April 6, 2019 Why didn't you upload any image? Link to comment Share on other sites More sharing options...
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