chilledmatch Posted April 16, 2010 Share Posted April 16, 2010 I'm just learning how to put textures into the game and would like to add a personal touch to my weapons, particularly the gun barrels. I've added writing to the gun barrels (just very basic stuff to begin with) but when i edit the textures it seems to come up on both sides (seeing as the barrel texture is mirrored this is obvious) but how can i edit it so the writing comes out on one side only or on both sides but correctly? See this example (ignore what it says, its just for examples sake) http://img227.imageshack.us/img227/1839/screenshot43m.jpg and now the other side shows the same writing but reversed which is what i want to fix... http://img227.imageshack.us/img227/3011/screenshot44f.jpg Am i able to edit this sort of texture to display equally on both sides or one side, or is it not possible? I appreciate any help Cheers Link to comment Share on other sites More sharing options...
pob255 Posted April 16, 2010 Share Posted April 16, 2010 Not eaisly in this case, it's to do with the UVmapping of the mesh. In this case both the sides of the foregrip are shareing the same UVmap co-ordinates, ie they use the same area of the texture, thus the same thing is mirrored on both sides. The only way to do it would be to make a new UVmap for the mesh so they don't share the same area of the texture, then make a new texture from scratch. ie it's not a quick 5min job. I did a basic UV unwrapping and mapping tutorial a while back, it may give you a basic idea as to how UVmapping works http://redtech.rededitor.net/index.php?option=com_content&task=view&id=62&Itemid=3(Holy heck in a hand basket, it still exists :biggrin: ) Link to comment Share on other sites More sharing options...
chilledmatch Posted April 16, 2010 Author Share Posted April 16, 2010 POB255 you are awesome!! That is exactly the answer i was looking for, thanks heaps!! Now comes the long process of sorting this out.... Link to comment Share on other sites More sharing options...
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