ShmweShmwe Posted July 31, 2014 Share Posted July 31, 2014 Howdy folks I'm wondering if Button's wig from fallout 3 is in the files of New Vegas and if so if anyone has modded it in? If not does anyone know of anything similar for new vegas? Thanks a bunch folks :) Link to comment Share on other sites More sharing options...
devinpatterson Posted July 31, 2014 Share Posted July 31, 2014 Howdy folks I'm wondering if Button's wig from fallout 3 is in the files of New Vegas and if so if anyone has modded it in? If not does anyone know of anything similar for new vegas? Thanks a bunch folks :smile: I havn't seen it done, but it can be converted to headwear very easily. Shout if you can't find it and I'll whip it up for you. Link to comment Share on other sites More sharing options...
ShmweShmwe Posted July 31, 2014 Author Share Posted July 31, 2014 Can't find it on the Nexus sadly, so whipping it up would be greatly appreciated :) Link to comment Share on other sites More sharing options...
devinpatterson Posted July 31, 2014 Share Posted July 31, 2014 Can't find it on the Nexus sadly, so whipping it up would be greatly appreciated :smile: OK assuming it's in the FONV BSAs (and I believe it is) I'll take a look at it this weekend (time permitting). Link to comment Share on other sites More sharing options...
ShmweShmwe Posted July 31, 2014 Author Share Posted July 31, 2014 Thanks man, much appreciated Link to comment Share on other sites More sharing options...
Sylom Posted August 1, 2014 Share Posted August 1, 2014 (edited) The meshes are in Fallout - Meshes.bsa :meshes/characters/hair/powderedwig.nifmeshes/characters/hair/powderedwiggo.nifAnd the textures are in Fallout - Textures.bsa :textures/characters/hair/powderedwig.nif So yeah, the ressources are in the NV BSAs. The wig is not in the ESM, though. Edited August 1, 2014 by Sylom Link to comment Share on other sites More sharing options...
ShmweShmwe Posted August 2, 2014 Author Share Posted August 2, 2014 At least the meshes are there so it can be implemented into the game without need a new model or something Link to comment Share on other sites More sharing options...
devinpatterson Posted August 2, 2014 Share Posted August 2, 2014 Yeah no worries, just have to plop it on the headhuman.nif, feed it and the tri into Conformulator for the egm and you'll be good to go. I'm hoping to do a little bit of modding Sunday, but it's always possible I might grab it sooner. Link to comment Share on other sites More sharing options...
ShmweShmwe Posted August 3, 2014 Author Share Posted August 3, 2014 Thanks a lot man, I really appreciate this :) Link to comment Share on other sites More sharing options...
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