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Modding a Modded gun


stinkysides29

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Keep working on making copies of weapons and armor though, it is a huge benefit when you can port weapons from one esp to your own then not use the original. It saves quite a few mod slots and makes it much easier to manage your mods. FNV Edit is a big help there but it is always good to know what is where so if something is broken you know what to do to fix it.

 

Why I suggest that is in Skyrim I have over 200 armor mods and over 100 weapon mods, that's well over the games limit. But I consolidated them into 2 esm files and use those esm's for adding the weapons and armor to other mods such as a follower mod. I can make the default outfit into one of the mod outfits I added and the default weapon as well. Weapons and armor I don't use for myself or followers I add to level lists so NPC's use them increasing the variety of weapons and armor they use.

 

Once you get to consolidating weapons and armor into 1 or 2 mods and distributing them yourself into the world you wont want another esp unless it comes with a quest that's more than worth it to do.

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