Lehcar Posted April 18, 2010 Share Posted April 18, 2010 Okay I'm having a bit of a problem with the Pinappletree mod, that gives a bunch of new skintones, hair colours, and eye colours. Not a major one, most of the colours work properly but some of them seem to be blanked out textures. For hair there are several weird looking, identical textures that are pure white, for eyes several identical ones that are pure black, for skin several identical ones that are pure white, and for some reason I also have a bunch of semi transparent bluish weird looking skin textures... what could be causing this? I'm 100% I dont have any conflicting mods, i have no other mods like this so i'm not sure what the problem could be? Link to comment Share on other sites More sharing options...
Lehcar Posted April 18, 2010 Author Share Posted April 18, 2010 anyone? :sad: Link to comment Share on other sites More sharing options...
Lehcar Posted April 18, 2010 Author Share Posted April 18, 2010 z Link to comment Share on other sites More sharing options...
Lehcar Posted April 19, 2010 Author Share Posted April 19, 2010 Nobody knows? :confused: Link to comment Share on other sites More sharing options...
DarkeWolf Posted April 21, 2010 Share Posted April 21, 2010 While I have great respect for the work that PT did, and really like some of the colors that their mod adds to the game.... their chargenmorphcfg.xml file (which is what the game uses to read the new additions) IS A MESS.I've noticed several entries that are repetitioned, and several that dont show correctly, like the issue you're talking about. If you really, really want to fix it you can open the chargenmorphcfg.xml file in notepad, and then manually compare it to the filenames listed in their mod folders. And then go back thru it and compare it for repeats.Personally, I just deal with it as a minor problem with the mod itself. That mod also has some conflicts with patch 1.03 because of the tints restrictions that the patch inflicts upon us. Link to comment Share on other sites More sharing options...
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