Jump to content

[Scripting] and Performance


revolucion09

Recommended Posts

I would like to ask to anyone who knows about tips to avoid Performance Loss through scripting.

 

Though I have a specific question.

 

If I have a quest.script with questdelay at 0.001, with 100 variables, checking constantly wheter to succed or fail at IF statements, Am I ruining performance/stability?

 

If so, would seting QuestDelay to 30s help?

 

what if I declare variables never used?

 

Thank you

Link to comment
Share on other sites

Can I ask a question in relation to this too?

 

Say I have 20 variables being checked in a quest. Would it be better to have them all in one quest or in seperate quests? Should I try to fit as much as possible into as fewer quest scripts as possible?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...