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How do NPC's walk up to you?


TodaY

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Hi everybody ;]

I'm working on this mod, and one of the characters need to walk up to the player and start a conversation with him, like Ocheeva does when you first enter the DB. I've looked at a lot of places on how to do tis, and I can't seem to figure it out. Any help would be appreciated ;D

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ok, while this topic is open, i want an npc to have 0 aggresion before the conversation , and 100 after it. Is setactorvalue a correct command for this?
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ok, while this topic is open, i want an npc to have 0 aggresion before the conversation , and 100 after it. Is setactorvalue a correct command for this?

Yes, I don't think there's another way. You should however be aware that actors with 0 aggression never fight back, so might not be a good idea. As long as the actor is not of an evil faction, having a setting of 5-10 aggression should be safe to use even in cases where you don't want the actor to attack until after the player has spoken with them.

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