Leemonski Posted April 19, 2010 Posted April 19, 2010 I'm using a vairable in a mod that increases by 1 to infinity each time a certain action is performed. But I need a way for the player to keep a track of this. Could a MessageBox reference the variable so it always tells the correct amount? I'd rather not make my mod OBSE dependent if possible. If I can't do it with a MessageBox, is there any other way I could achieve something similar?
Pronam Posted April 19, 2010 Posted April 19, 2010 Why not?I'd use Message instead, that's a bit cleaner.but it works exactly the same way as with messageboxes. You put in the notation and add the variable afterwards.
Leemonski Posted April 19, 2010 Author Posted April 19, 2010 Why not?I'd use Message instead, that's a bit cleaner.but it works exactly the same way as with messageboxes. You put in the notation and add the variable afterwards.Ok it's not working for me. This is what I used. MessageBox "Variable is set at MyQuest.v" It should display the message Variable is set at 1 (or what ever value the variable v is set at) but it displays the text instead.
Vagrant0 Posted April 19, 2010 Posted April 19, 2010 Why not?I'd use Message instead, that's a bit cleaner.but it works exactly the same way as with messageboxes. You put in the notation and add the variable afterwards.Ok it's not working for me. This is what I used. MessageBox "Variable is set at MyQuest.v" It should display the message Variable is set at 1 (or what ever value the variable v is set at) but it displays the text instead.use messagebox "Variable = %g" "myquest.v" instead.
Leemonski Posted April 19, 2010 Author Posted April 19, 2010 Ok, got it working now, thanks a lot guys.
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