lasere200 Posted August 4, 2014 Share Posted August 4, 2014 I am having trouble identifing what causes me to always be detected in Goodsprings. I need some help. My load order can be found below. So I start a game with a new char and just as I exit the good doctor's house I notice I crouch and I'm not "hidden" regardless of weather there is someone in line of sight or not. I have not tried in ALL of Goodsprings but I can't stealth behind the doctor's house and I can't do it between the shop and the bar either. That is where I go mostly because that's where I have encountered this issue. I removed FCO's OnHolyServiceBound and thought it was fixed because it didn't do it from the start anymore. But a few minutes into the game it happened again. If I am out of line of sight of anyone I get a brief "hidden" when I crouch before it goes back to detected. Rest assured there is no patrolling Victor or something really nubish causing me to be detected. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmNevadaSkies.esmInterior Lighting Overhaul - Core.esmInterior Lighting Overhaul - L38PS.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmoHUD.esmFCOMaster.esmYUP - NPC Fixes (Base Game + All DLC).espFalloutNV_lang.espjsawyer.espReload Speed Game Start Fix.espDarNifiedUINV.espLessIntrusiveKillCam.espThe Mod Configuration Menu.espchristinecos.espGRA WRP Compatibility Patch.espBoacombat2glove.espboa ncrpahelmet.espFCO - OnHolyServiceBound NPC's.espdD - Enhanced Blood Main NV.espEVE FNV - ALL DLC.espVurt's WFO.espInterior Lighting Overhaul - Ultimate Edition.espNevadaSkies - Ultimate DLC Edition.espNovacMotelOverhaul.espEVE FNV - ALL DLC - jsawyer full version.espFCO - GlowingOne.espNevadaSkies - Western Edition.espAutoLootEnhancedJSawyer.espStimpak Counter.espPatch.esp I also have the Enhanced Shaders ENB preset Link to comment Share on other sites More sharing options...
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