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trying to convert an oblivion mod's face texture for use in FNV - help!


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I'm trying to convert the Seraphim Race's face texture(the Seraphim mod by BuchezZz on the Oblivion Nexus) because I've been dying to role play a Seraphim character in the Fallout world.

 

I'm not looking to make a conversion for public release, just for my own personal use.

 

I do have paint.net, and I'm able to open it, apply it to the FNV folder, etc - but the texture is completely messed up when I load the game.

 

Can anyone help me get it properly applied via advice, or perhaps a link to a tutorial?

Edited by chrisinnyshotgun
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Okay, what race are you trying to get the textures to work with?

 

Keep in mind that New Vegas head meshes are different from Oblivion head meshes, so simply saving the textures into F:NV folders will not work at all. If this "Seraphim" race uses the Throttlekitty's Head06 resource, then those textures will likely only work with NV races that also happen to use Head06 (the the Moonshadow mod, for example).

 

If, however, the "Seraphim" race uses vanilla Oblivion assets, then you'd have to learn how to transfer texture components into New Vegas textures. That is, copy tattoos, eye shadows, whatever from the "Seraphim" race textures into the textures of any of F:NV's vanilla/downloadable races.

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