Deleted1339625User Posted April 24, 2010 Share Posted April 24, 2010 Ok, I just got Fallout 3 today and began to play (I have GOTY edition). I first patched it to 1.7, then I downloaded FOSE. Then I downloaded FOMM. Then i got Archive Invalidation Invalidated (or however you say it). Then i got the Personal Terminal Mod. I clicked "package manager" and clicked "add new" and activated it. I got the mod to show in the data files and in FOMM. Then I downloaded the Fallout 3 Re animated mod. I clicked "package manager" and found the terminal mod still there (is that normal?). I did the same thing to the new mod and it showed there below the terminal mod. I double clicked it to activate, but instead of showing in FOMM with the other mods and plugins, It wasn't there. It also wasn't in data files in the fallout 3 starter. I'm very new to modding Fallout 3 as I just came from Oblivion and I am confused. I'm sorry if it is simple but I can't seem to figure this out. Please help. In general, I need to be tutored on how to mod fallout 3 as simply as possible.But not too simple. Link to comment Share on other sites More sharing options...
Nadin Posted April 24, 2010 Share Posted April 24, 2010 Select the package, and then press "Activate package" on the right side. It should work now. Link to comment Share on other sites More sharing options...
Deleted1339625User Posted April 25, 2010 Author Share Posted April 25, 2010 Select the package, and then press "Activate package" on the right side. It should work now. Where is the "Activate Package" function?No matter what I do, none of the mods show on the first screen of FOMM or in "Data Files" in the FO3 startup screen. Link to comment Share on other sites More sharing options...
Nadin Posted April 25, 2010 Share Posted April 25, 2010 http://zumbs.wordpress.com/2009/11/08/fomm-and-fomods-for-dummies-1/ Link to comment Share on other sites More sharing options...
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