nasuellia Posted April 24, 2010 Share Posted April 24, 2010 Hi all, i wanna write a script that runs once when the player reloads current weapon (without FOSE) but I really dunno how to do it. I don't know the sintax for the triggering! Is there a OnReload or something? Can someone help me? Thanks. Link to comment Share on other sites More sharing options...
Dyadya_Fedor Posted April 24, 2010 Share Posted April 24, 2010 For example short iReloading Begin GameMode if Player.GetAnimAction == 8 && iReloading == 0; reloading begin Set iReloading to 1 do something ;your code elseif Player.GetAnimAction != 8 && iReloading == 1 ; reloading end Set iReloading to 0 endif end Link to comment Share on other sites More sharing options...
nasuellia Posted April 24, 2010 Author Share Posted April 24, 2010 For example short iReloading Begin GameMode if Player.GetAnimAction == 8 && iReloading == 0; reloading begin Set iReloading to 1 do something ;your code elseif Player.GetAnimAction != 8 && iReloading == 1 ; reloading end Set iReloading to 0 endif end Thank you very much! That's exactly was i was searching for! Link to comment Share on other sites More sharing options...
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