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Request help/instruction on making an activator activate things


TrueSaiko

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So.... I made an activator, and I would like to script it to activate things.... For an example, I will use lights.

 

I would like to click on the activator, and have a menu popup (i can make the required messages and checks) saying it is broken... you can fix it with parts, or repair skill, and such... and when fixed, i want the lights in the room to come on... and i want the activator to no longer be clickable...

 

Could i get some instruction/examples for the required script please?

 

 

Thanks in advance :)

 

I am a pretty quick learner, and am willing to test and fiddle... so if i can get the base script and a few answered questions, i can reuse said script for multiple situations

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