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Scripting the soundtrack to play tracks dependant on time of day.


Moshman

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Hello,

 

I am currently accumulating a soundtrack library for use within the game. As of now I have all the tracks EQ'd, and normalized and now I'm at the final step of implementing everything into the game as a mod. As much searching as I have done on scripting, there is not a lot to say about sound and/or music. After a lot of trial and error I have come here for any assistance. Right now I have about 50 tracks in place. There are different categories used in the game such as: explore, battle, dungeon and so on. I came up with the idea of having specific tracks play between certain times of the day in the game world. As for regular sound effects, you can do this within the GECK, but not with music. I suspect there would be scripting involved, but am not sure.

 

Please advise,

 

Thanks.

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