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Missing Mesh for Shivering Isles


Hazencruz

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I'm putting this topic in the Mod Troubleshooting section because i'm using a lot of mods, and I think the problem is related to that.

 

When I get to new sheoth from Demensia, this is what I see...

 

 

 

I know I'm missing a mesh, but does anyone out there know how to detect excatly which one I'm missing? This is also the OMFG NO MESH symbol I get when light is supposed to be coming through the windows in the houses in new sheoth.

 

As usual, here's my load order:

 

Oblivion.esm

ScreenEffects.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

Mart's Monster Mod for OOO.esm

Armamentarium.esm

Artifacts.esm

Kvatch Rebuilt.esm

Open Cities Resources.esm

bookplacing.esm

CM Partners.esm

HorseCombatMaster.esm

bookplacing.esp

Unofficial Oblivion Patch.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

LoadingScreens.esp

Natural_Weather_HDR_by_Max_Tae_CO_RD.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

IlluminationWithin.esp

KF Chapel Shop.esp

P1DseeYouSleep.esp

Slof's Oblivion Pillow Book.esp

Spell Delete.esp

VA_BetterGold.esp

Living Economy.esp

Living Economy - Items.esp

Cutthroat Merchants.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

P1DseeYouSleep - DLCVileLair.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

MaleBodyReplacerV4.esp

Adonnays Classical Weaponry.esp

kdThiefVest.esp

Nicoroshi Creations DW Light.esp

Slof's Male Clothing.esp

EY_Vampirehunter.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Slof's Oblivion Robe Trader.esp

Cobl Glue.esp

Cobl Si.esp

OOO 1.32-Cobl.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Water_Weeds.esp

ArmamentariumLLVendors.esp

Mart's Monster Mod for OOO.esp

Mart's Monster Mod - Shivering Isles.esp

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Less Reavers.esp

Mart's Monster Mod for OOO - LessReaversInGates.esp

Mart's Monster Mod - Safer Roads.esp

Mart's Monster Mod - Dungeons of MMM.esp

Mart's Monster Mod - More Wilderness Life.esp

Mart's Monster Mod - City Defences.esp

Mart's Monster Mod - Friendlier Factions OOO.esp

Mart's Monster Mod - Farm Animals.esp

Mart's Monster Mod - Diverse WaterLife.esp

Mart's Monster Mod - Slof Horses Complete.esp

ArmamentariumLL4OOO.esp

ArmamentariumLLMagicOOO.esp

OOO-WaterFish.esp

MMM-Cobl.esp

Artifacts.esp

Artifacts - ArmaCompleteAddon.esp

BeldaElysium.esp

BravilSeaDomesExpanded.esp

HeartOftheDead.esp

SB IC Palace Tower Light Mod v1.1 - Modified Version.esp

ImpeREAL City Unique Districts - The Arcane University Towers Visible From Outside.esp

ImpeREAL City Unique Districts - All the Districts - Merged.esp

Kvatch Rebuilt.esp

OCC-KR-Patch.esp

Kvatch Rebuilt - OOO Compatibility.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

Mart's Monster Mod for OOO - Knights .esp

OCC-KOTN-Patch.esp

xuldarkforest.esp

xulBravilBarrowfields.esp

BeldaElysium-RollingHills patch.esp

xulBlackwoodForest.esp

KvatchRebuilt-CheydinhalFalls patch.esp

Castle_Seaview.esp

Open Cities New Sheoth.esp [Possible conflict here?]

Open Cities Outer Districts.esp

Open Cities Full.esp

OCC-OOO-Patch.esp

Natural_Vegetation_by_Max_Tael.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

Cliff_BetterLetters.esp

Salmo the Baker, Cobl.esp

Quest Award Leveling.esp

Quest Award Leveling - Finger of the Mountain.esp

ForecastersWill.esp

PJs Disco Spell.esp

PJs Spell Compendium - No Requirements.esp

spelliconreplace.esp

SupremeMagicka.esp

SM_ShiveringIsles.esp

SM_DLCSpellTome.esp

SM_OOO.esp

SM_MMM.esp

SM_COBL.esp

SM_EnchantStaff.esp

SM_Scrolls.esp

SM_SigilStone.esp

MidasSpells.esp

OC+Midas Magic Patch.esp

FearsomeMagicka.esp

Syc_AtHomeAlchemy.esp

Druid.esp

Seph's new animations.esp

Mart's Monster Mod - Resized Races.esp

Cobl Races.esp

Cobl Races TNR.esp

Cobl Races TNR SI.esp

Cobl Races - Balanced.esp

ScreenControls.esp

Open Cities Road Record.esp

Manian House.esp

Morrowind Enchantment Shaders.esp

Reanimate.esp

Vampirism2.0.esp

No Sun Damage v1.0.esp

Cobl Silent Equip Misc.esp

Bashed Patch, 0.esp

DeadlyReflex - Combat Moves.esp

Deadly Reflex - Timed Block no other changes.esp

Mounted_Spellcasting Deadly Reflex Compatible.esp

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its got to be a misplaced folder with the open cities mod. try redownloading it and reinstalling it. its possible that unistalling another mod might have removed those meshes too. the best thing would be a full reinstallation of the open cities mod your using. if the problem persists check the download page for an update or extra resource pack that may be missing. :geek:

 

EDIT: seems like the download page is set to hidden. you might have to check another site for it.

 

oh and try moving the open cities new sheoth esp down under the open cities full esp. that might help too

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its got to be a misplaced folder with the open cities mod. try redownloading it and reinstalling it. its possible that unistalling another mod might have removed those meshes too. the best thing would be a full reinstallation of the open cities mod your using. if the problem persists check the download page for an update or extra resource pack that may be missing. :geek:

 

EDIT: seems like the download page is set to hidden. you might have to check another site for it.

 

oh and try moving the open cities new sheoth esp down under the open cities full esp. that might help too

 

 

wtf? I did this with BOSS why is the load order wrong?

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