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Editing Energy Projectiles


XSoldier

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Got a new query, this time focused on modifying the projectiles

 

I was making a modified Destabilizer with some retextures, mainly with red glows, and i'm wanting to modify the Vanilla Alien Projectile's trail color to match red, but i'm unsure where i should be looking to modify the Alien Projectile.

 

Should I look at the .nif, the dds, or in the GECK?

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I'm not sure what you mean.

 

If you're thinking changing the projectile that fires from the weapon, I already know where that is.

 

I'm referring to the projectile itself, which is in Special Effects > Projectile, and trying to change the trail color.

 

http://www.fallout3nexus.com/imageshare/images/1029956-1272333494.jpg

 

This is why I asked if I should look at the alienprojectile01.nif, the dds's it's associated with, or if there was something I overlooked in the GECK.

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Its all in the .nif. And i think you should focus on vertex colors.

 

Thanks, got the red trail working the way I want it to look, and at least I now know the specific variable to look for certain projectiles. :happy:

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