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Mod trouble time again.


ZombieUK

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I have Mods aplenty in my Data Folder ( Running up to the FOMM Number CE - eg. Item Code: CE000EA7 if that clear things out)

 

Basically the promblem is that all custom content exept thouse who use Masterfile plugins such as Jaysus's Commonwealth of Modders appear as Big red exclamation marks.

 

Gameplay is fine on the Vanilla Side of things Plus all official DLC content works A-OK but custom stuff no showie and No Save or Load Game avauilable after a few mins into gameplaying.

 

Problems are: All mods are Big red Exclamationmarks no matter what they is, Item Images on Pipboy appear as a Blue Blank Screen, Custom Sounds appear silent such as a Lightsaber not going "bbbzzzOwww" when ya wield it and the lightsaber is My favorite Big Red Friggin Exclamation Mark again. All retextured armor that use Vanilla Meshes appear as if Achive Invalidated aint on But it is.

And to top it off, all Save Games and Load games dont appear in the Load or Save game Menu meaning no possibility to load a last save nor save the game.

 

Would it be the amount of Mods I have in my Data folder? Basically too much Info to process all the meshes + Textures? And if so, would upgrading to a better cpu processor help?

 

I have been meaning to upgrade for a while to suit meself with the ever increasing complexity of technology in Games and programs but Not exactly sure what to do without proper advice and Guidance.

 

Oh and I have sorted out the last Technical problem with the Cpu Shop delilemma. Computer overheated but was fixed for Free.

 

So what seems to be the Problem? Sorry if I gone into Detail. Should kept it short n Sweet but just wanted to make sure Im clear on me prob.

 

Zombie (:

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How many mods are you loading?

Here's what I posted in another thread.

 

How many mods do you have installed? I have seen it a few times where I get over a certain number and everything goes to hell until I cut it back down. It doesn't seem to be related to which mods, just how many. For me it's around a hundred, others seem to hit it as low as 50, some hit it higher. Ever since I started merging esps, such as one for weapons, one for armors, etc. I have not run in to the limit.

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How many ya say? Well its close to 75 but I would have to get the List of them. not due to amount of mods but how big the individual mod is.

 

Im not at home rite now but Ill post the list up asap. I asked before someplace about merging Mods and how to make them into master files but I forgot where the post was. Give us a tick and Ill have the Mod list.

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