Rasengan0 Posted April 27, 2010 Share Posted April 27, 2010 OK! so I was thinking of making my own mod, but I may as well ask here. I was hoping maybe someone could alter fallout 3 to resemble the legend of Zelda: ocarina of time. I know this sounds like a large task and it is. -obvious stuff: Modify maps, enemies, ect. -All the damage would have to be modified so it does a certain amount of damage against you.-no guns-Sword modifications-I was thinking maybe levels could be like hearts, every time a boss is killed, you gain a "heart". Your health bar would be one heart. (and maybe for balance you start out with only 1 "Heart")-No perks-Healing items heal on pickup.-remove in-game stealing.-remove jumping, and make it automatic when reaching a ledge (like in ocarina of time)-Use child form until you reach the master sword-Vats would be modified to be the Z-targeting system. (and maybe for ease purposes, it could be changed to spacebar since jumping will be removed).-Pip-boy would be like an inventory slate or something-The stone of Agony could be used in place of the enemy blip system. (the red ticks). -More stuff Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted April 27, 2010 Share Posted April 27, 2010 Is that all??? Link to comment Share on other sites More sharing options...
ecksile Posted April 27, 2010 Share Posted April 27, 2010 Perhaps you should try this in oblivion rather then fallout 3 less changes need to be made and you have a much wider base to work with. As a matter of fact i think there's a Zelda OOT mod for oblivion. Link to comment Share on other sites More sharing options...
Deadzen Posted April 27, 2010 Share Posted April 27, 2010 OK! so I was thinking of making my own mod, but I may as well ask here. I was hoping maybe someone could alter fallout 3 to resemble the legend of Zelda: ocarina of time. I know this sounds like a large task and it is. -obvious stuff: Modify maps, enemies, ect. -All the damage would have to be modified so it does a certain amount of damage against you.-no guns-Sword modifications-I was thinking maybe levels could be like hearts, every time a boss is killed, you gain a "heart". Your health bar would be one heart. (and maybe for balance you start out with only 1 "Heart")-No perks-Healing items heal on pickup.-remove in-game stealing.-remove jumping, and make it automatic when reaching a ledge (like in ocarina of time)-Use child form until you reach the master sword-Vats would be modified to be the Z-targeting system. (and maybe for ease purposes, it could be changed to spacebar since jumping will be removed).-Pip-boy would be like an inventory slate or something-The stone of Agony could be used in place of the enemy blip system. (the red ticks). -More stuffWouldnt it be alot easier to just play Zelda instead? Link to comment Share on other sites More sharing options...
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