wal2gasm Posted April 27, 2010 Share Posted April 27, 2010 I'm not too savvy with script. I'm trying to set a left and a right force field to deactivate and reactivate to a linked switch. First attempt...created my new Objects, and gave them an editor ID. Set my switch as parent...with this method the on and off sound plays, but the fields stay. Second method...I used this script, it let me disable them, but I couldn't figure out how to tell it to re enable them. begin onActivate if do1xflag == 0 set MQ11.FieldsDisabled to ( MQ11.FieldsDisabled + 1 ) set do1xflag to 1 if MQ11.FieldsDisabled == 1 ; quest stages for easy tracking setStage MQ11LD 20 elseif MQ11.fieldsDisabled == 2 setStage MQ11LD 30 elseif MQ11.fieldsDisabled == 3 setStage MQ11LD 40 endif setStage MQ11LD 2 ; this stage EVPs Prime & Friends disable ; and turn myself off endifend also tried this... ref myLink begin onActivate if myLink == 0 set myLink to getLinkedRef myLink.enable set myLink to 1 endif if myLink == 1 set myLink to getLinkedRef myLink.disable set myLink to 0 endif activate end Any help or if some one has a script that works for them...would be GREATLY appreciated. Thanks. Link to comment Share on other sites More sharing options...
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