Gavinfoxx Posted May 11, 2010 Author Share Posted May 11, 2010 So can anyone help me with the specifics of doing this? I do have some specific HOW TO questions in this thread... Link to comment Share on other sites More sharing options...
Gavinfoxx Posted June 2, 2010 Author Share Posted June 2, 2010 Trying to standardize all the small guns... what do you all think of this? A fast firing 1h weapon gets, in the editor, 6 shots per seconda slow firing 1h weapon (revolver usually) gets, in the editor, 3 shots a second. a slow firing 2h weapon gets maybe 1 shot a second. Silenced versions are -2 from nonsilenced equivalentuniques are +1 to +2 from their equivalent Yes this does mean the Callahan's Revolver does 39 damage a shot, Lincoln's Repeater does 42 damage a shot, Ol' Painless does 52 damage a shot, and Victory Rifle does 57 damage a shot! 9mm (=10mm)20 damage/shot automatic (9mm smg) has a silenced version+4 fast firing 1h weapon (9mm pistol) 24/shot has a silenced version+5 slow firing 1h weapon (9mm revolver) 29/shot+6 slow firing 2h weapon (9mm Marlin carbine, maybe pipe rifle) 35/shotI think a 9mm Marlin Carbine should probably replace the basic "hunting rifle" as the rifle you go up against early game... .45 (=.44)22 damage/shot auto (.45 smg of some sort) has a silenced version+5 fast firing 1h weapon (m1911 pistol) 27/shot has a silenced version+6 slow firing 1h weapon (revovler or chinese pistol) 33/shot+7 slow firing 2h weapon (lever action rifle probably, I would make it much more common and remove that "adds extra damage to player" thing) 40/shot 5.7mm (=5mm) 24 damage auto (P90, g11, 'common' pdw's) has a silenced version+6 fast firing 1h weapon (fn 5-7, maybe needler for silenced) 30/shot has a silenced version+7 slow firing 1h weapon (scoped, custom long range revolvers, maybe only uniques? or put the .223 here somehow? or the 14mm, with appropriate name changes? This should be the highest end "find it in a pistol" caliber.. and probably the only longer range one too! This ammo should only be 'common' getting it from outcast quest or the pitt...+8 slow firing 2h weapon (xl70e3, which edits great into a sniper rifle) 45/shot 5.56mm26 damage/shot auto (assault rifles)+7 fast firing 1h weapon (does not exist) 33/shot+8 slow firing 1h weapon (does not exist) 41/shot << I don't like the fact that a .223 blade runner style revolver exists, it TOTALLY obsoletes pretty much all other pistols+9 slow firing 2h weapon hunting rifle (this might need to be made less common... it's spot replaced by the Camp Carbine, if anyone has made one!) 50 damage/shot 7.6228 damage/shot auto (battle rifles)+8 fast firing 1h weapon (does not exist) 36/shot+9 slow firing 1h weapon (does not exist) 45/shot+10 slow firing 2h weapon (sniper rifle) 55 damage/shot Link to comment Share on other sites More sharing options...
Gavinfoxx Posted July 4, 2010 Author Share Posted July 4, 2010 (edited) For my future reference, using the graphics and such from FWE, and ammo types from default... auto10mm = 10mm smgauto10mm u+1 = steel 10mm smgff1h10mm = n99ff1h10mm u+1 = steel n99ff1h10mm u+2 = butches n99ff1h10mm sil = silenced n99ff1h10mm sil u+1 = steel silenced n99sf1h10mm = .32 pistol (rename this)sf1h10mm u+1 = wild billsf1h10mm u+2 = law dogsf2h10mm = pipe rifle (would prefer a Marlin Carbine here... make that EXTREMELY EXTREMELY common... basically replace hunting rifles with 10mm marlin carbines. sigh.)sf2h10mm+1 = klamath calamity (unique pipe rifle) << put this somewhere? Again, I'd prefer a unique Marlin Carbine...sf2h10mm sil silenced pipe rifle (again, would prefer a Silenced Marlin Carbine here...)sf2h10mm sil+1 = some kind of unique silenced pipe rifle, but, again, I'd prefer a marlin carbine... make 44 ammo MUCH more common and cheaper and slightly less weighty... auto44 = grease gun, tommy gunff1h44 = chinese pistolff1h44 u+1 = dragoon chinese pistolff1h44 u+2 = zhu-rong pistolsf1h44 = magnum revolver (unscoped)sf1h44 u+1 = paulson's revolversf1h44 u+2 = werner's revolversf2h44 = lever action riflesf2h44 u+1 = backwater riflesf2h44 u+2 = lincoln's repeaterWOULD LIKE:sf2h44 sil = replica de lisle carbine (siiighhh... oh well...)sf2h44 sil u+1 = de lisle carbine (siiigh, oh well) auto5mm = p90auto5mm u+1 = hk g11auto5mm u+2 = colonal autumn's pistol (rename this slightly, maybe?)auto5mm sil = infiltratorauto5mm sil u+1 = sydney's smg (rename), perforatorauto5mm sil u+2 = hk g11eff1h5mm = desert eagle (rename)ff1h5mm sil = needler pistolff1h5mm sil+1 = some unique needler pistol (not sure what to call this, maybe put it in Talon Company HQ?)sf1h5mm = 223 revolver (rename)sf1h5mm u+1 = blackhawksf1h5mm u+2 = callahan's (maybe rename?)sf2h5mm = xl70e3sf2h5mm+1 = some unique xl70e3, maybe in Talon Company hands auto556 = assault rifleauto556u+1 = steel assault rifleauto556u+2 = wandasf1h556mm = 14mm pistol (rename, this is actually physically bigger than the .223 model, that's why I put it here), maybe very low durability? blackhawk should probably be 'better' in fairly profound ways... and callahan's should DEFINITELY be better in many ways, considering what you have to do to get it!... or this could simply be removed, and I would be 100% happy with that)sf2h556mm = hunting riflesf2h556mm+1 = ol painless, remove silenced auto308 = chinese assault rifle (rename to battle rifle), FN FALauto308 u+1 = chinese dragoon assault rifle (rename to battle rifle)auto308 u+2 = xuanlong (rename to battle rifle, get rid of silenced)sf2h308 = sniper riflesf2h308 u+1 = victory rifle, get rid of silenced, give it tons of bonuses. make it the ultimate non energy sniper rifle, bar none A fast firing 1h weapon gets, in the editor, 6 shots per seconda slow firing 1h weapon (revolver usually) gets, in the editor, 3 shots a second.a slow firing 2h weapon gets maybe 1 shot a second. Silenced versions are -2 from nonsilenced equivalentUniques are +1 to +2 from their equivalent This is mostly for myself, but I'll take people's thoughts! Edited July 4, 2010 by Gavinfoxx Link to comment Share on other sites More sharing options...
Recommended Posts