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Removing The Magic


Bolgo The Madd

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Hey,

 

 

I took out the beginning spells from NPC Player 000007.

This got rid of the 2 starting spells, but players could still use the Default Player Spell.

 

So I changed the Default Player Spell to a script effect that reads

"You have no magic".

I also changed it to a Lesser ability so it won't increase any magic attribute.

 

 

2 problems

 

 

1) There is a flash of light when the "No Magic" ability is used. There is supposed to be a NONE effect...

2) Saved Characters are showing this ability, the No Magic Ability and it costs 1 magicka. New Characters don't show this ability. Its supposed to cost 0 anyway.

 

How do I get rid of the flash of light?

How do I get rid of this lesser ability, "No Magic", from the spell list?

 

 

 

Thanks

 

 

glut glut

Bolgo The Madd

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Ok I understand that BECAUSE I have a character that was generated BEFORE I removed the Spell list from Player 000007 I have a visible NO MAGIC spell.

AND that new characters won't have this, BECUASE they won't have the magic spell BECAUSE it's not on the Player 000007 spell list (nothing is).

 

So, my previous charater has the updated version of the DefaultPlayerSpell because its in his save to have that spell, regardless of what I change it into.

 

Is there a console command to remove spells from the list?

Can I drop them somehow?

 

DefaultPlayerSpell is ALWAYS there, but with new characters they don't get it in their spell list.

They try to cast with no spells known and they get the messege, "You have no Magic!"..... he he.

 

 

 

Still, I don't know why there is a light effect on a lesser ability that CLEARLY says NONE in the visual field...

If someone knows how I can fix this, please let me know.

 

 

 

 

glut glut

 

Bolgo The Madd

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