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Bloodcursed Arrows; wasted on non-vampires?


Rvanbergen

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I never heard of any such thing, as far as I know there isn't anything known about elder scrolls except that we don't know anything about them. Even the moth priests don't know what they are or where they came from let alone know how to create a copy. Nothing in the game suggests that it was a copy, everyone calls it an elder scroll including the moth priest and he even becomes blind after reading it, a copy wouldn't do that. Sounds to me like one of the imperial library writer is, like always, trying to make sense of a vague plot hole made by Bethesda.

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The Elder Scrolls (Kelle in the Dragon Language[1]), also called the Aedric Prophecies (though the accuracy of that term is often disputed), are scrolls of unknown origin and number which simultaneously archive both past and future events.[2] The number of the Scrolls is unknown not because of their immense quantity, but because the number itself is unknowable, as the Scrolls "do not exist in countable form".[3] They are fragments of creation from outside time itself, and their use in divining prophecies is but a small part of their power. They simultaneously do not exist, yet always have existed.[1]

From a philosophical viewpoint, the origin and purpose of the Elder Scrolls is rather obscure and indescribably abstract. As one author puts it, "Imagine living beneath the waves with a strong-sighted blessing of most excellent fabric. Holding the fabric over your gills, you would begin to breathe-drink its warp and weft. Though the plantmatter fibers imbue your soul, the wretched plankton would pollute the cloth until it stank to heavens of prophecy. This is one manner in which the Scrolls first came to pass, but are we the sea, or the breather, or the fabric? Or are we the breath itself? Can we flow through the Scrolls as knowledge flows through, being the water, or are we the stuck morass of sea-filth that gathers on the edge?"[4]

Any person gifted with prescient powers is able to interpret the contents of the Elder Scrolls with practice.[5] The information revealed about the future is never absolute.[6] Once an event foretold within the Scrolls is carried out in the world it becomes fixed within them. Such insight into the inner fabric of reality comes at a price, however, as each new foretelling and interpretation strikes the reader with blindness for a greater period of time, while simultaneously granting them a broader view of the Scroll's contents. Ultimately, the reader, having engaged in frequent acts of prophecy, is left bereft of their vision, forever after removed of their right to read the Scrolls. By time-honored tradition only those of The Cult of the Ancestor Moth may read from the Scrolls, the younger members caring for the elder as they gradually and irreparably lose their sight.[7] Long ago, however, the Dwemer devised a means to extract knowledge from the Scrolls without requiring someone to sacrifice their sight. Complex machinery interfaces with the Scroll and draws out information, inscribing it onto a metal Lexicon which can then be read by those with the requisite knowledge.[8] It is unknown how the quality or quantity of the information gained this way compares to that when read directly from a Scroll.

Numerous Elder Scrolls were stored at the White-Gold Tower within a chamber known variously as the Imperial Library, the Hall of Records, and the Elder Library.[3][9][10] Once, after rumors circulated that a Scroll had been stolen, an Imperial Librarian attempted to take a complete inventory of the Scrolls, but the effort proved fruitless as their numbers and placement seemed to fluctuate for no discernible reason.[3] Around 4E 175, the Elder Scrolls mysteriously vanished from the Library, and were scattered across Tamriel.[11]

The year 4E 201 saw the discovery of three Elder Scrolls. Two Elder Scrolls were discovered in Skyrim itself, one hidden in the Dwemer city Blackreach and the other in the ancient ruin of Dimhollow Crypt. The third was located in the Soul Cairn.[12][13]

 

No mention of *copies* of elder scrolls. Also claiming there are three elder scrolls is ridiculous, you can't count elder scrolls.

Trying to make sense of elder scrolls is impossible which is what makes it so strange that Vyrthur would be able to forge a plan and a prophecy around them or even bothered trying to do so.

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I haven't played the Oblivion Tieves guild line, but it is implied in it that the Gray Fox alters the content of an Elder Scroll to alter his own fate.

Really, I'm also confused by the Kirkbride statement I've linked. As with all of his stuff I'm none too sure how to treat it.

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The Elder Scrolls are best understood, I think, if you look at them like ever-changing computer programs. When you copy one, you take a simulation of that brogram, but transcription errors can change some of the outcomes. When you copy a copy, you end up with even more errors.

 

This would explain how some prophecies can be wrong or missleading. It may also explain why the prophecies are vague when the real scrolls are absolute records of everything leading up to the deciding point.

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My interpretation of the Elder Scrolls is that, together, they contain the description of all that is and could be. Thus, they are a reflection of everything that exists in the world, and everything that could exist.

Vylthur created that prophecy to lure a Daughter of Coldharbor to Auriel's temple (one seeking a way to fulfill the prophecy, he had no way of knowing that the one who did show up would be the only one who didn't want to see the prophecy fulfilled). Once he created that prophecy, it became part of what was written in the Elder Scrolls, as the prophecy's fulfillment became a possible outcome for them to record.

 

But anyway. Can we get back to my original question for a moment? What use are bloodcursed arrows to a non-vampire character?

Edited by Rvanbergen
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I just had a thought. The Tyranny of the Sun makes the world darker, right? Would that have an effect on Immersive NPCs in the Dark? It could be used as an absolute last ditch method to escape your pursuers in brought daylight.

Of course, if there was some kind of enemy that drew power from sunlight, that'd be another non-evil reason for using the bow. (though both of these would be pretty extreme)

Edited by Rvanbergen
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