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Crash on New Game / Load


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Having just come back to Oblivion, I've been trying to get FCOM to work, because I've heard its a fun mod. I had CTD on startup problems, which turned out to be a missing master problems. Just one step past that, every time I try to start a new game I get an Oblivion has stopped working and needs to close error. I uninstalled Oblivion, reinstalled from scratch after deleting all the files in my Oblivion folder, but I'm getting the same new game crash.
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Uninstalling Oblivion does not remove everything. It leaves behind quite a bit, including all of your saves, the Oblivion.ini and most important, the Windows registry entries. Any of these can cause problems when you reinstall.

 

Here is a procedure that removes everything, allowing a true clean reinstall, and a backup to fall back on in the future so you don't have to reinstall.

 

Here is a link to my complete uninstall/reinstall procedure located in the articles section of the Nexus

http://www.tesnexus.com/articles/article.php?id=240

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Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

FCOM_Convergence.esm

DLCShiveringIsles.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp

FCOM_Francescos.esp

FCOM_FrancescosItemsAddOn.esp

FCOM_FrancescosNamedBosses.esp

Living Economy.esp (x)

Living Economy - Items.esp (x)

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

DLCThievesDen.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Water_Weeds.esp (x)

FCOM_Convergence.esp

FCOM_RealSwords.esp

DLCFrostcrag.esp

Knights.esp

Harvest [Flora].esp (x)

Harvest [Flora] - Shivering Isles.esp (x)

Harvest [Flora] - DLCVileLair.esp (x)

Harvest [Flora] - DLCFrostcrag.esp (x)

OOO-Level_Slow.esp (x)

Bashed Patch, 0.esp

 

(x) = not activated, or a part of my bashed patch.

 

I ran with all the above activated, and bashed, but Oblivion had the same crash, so I tried disabling everything that wasn't required for FCOM to work, but that left me with the same problem.

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Post your load order with Wrye Bash by right-clicking on "File" and using the "List mods" function (which copies the list for you.) I want to see the version numbers, so that list does not suffice. You should not have the main HF plugin deactivated if you have those other plugins merged into the bashed patch. I cannot tell. Please, post your load order with Wrye Bash. Make sure you are using HF v3.0.1, the latest version, and not the version bundled with OOO 1.33.

 

Rebuild FCOM Bashed Patch <-- guidelines

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Uninstalling Oblivion does not remove everything. It leaves behind quite a bit, including all of your saves, the Oblivion.ini and most important, the Windows registry entries. Any of these can cause problems when you reinstall.

 

Here is a procedure that removes everything, allowing a true clean reinstall, and a backup to fall back on in the future so you don't have to reinstall.

 

Here is a link to my complete uninstall/reinstall procedure located in the articles section of the Nexus

http://www.tesnexus.com/articles/article.php?id=240

Oblivion itself functions, should I try a clean uninstall / reinstall?

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