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Enhanced Economy + OOO


Panbot3000

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Not sure if this is in the right place but I figured its not really troubleshooting.

 

I have both mods and am trying to make them work together in a way that adds a bit of length to the game for a new character.

 

I'm trying to make it so that magical items are rare and cost alot to buy so that it takes a long time to actually get to a point where you can either buy or quest for these items. At the same time though I dont want to make it so I can never make any money or get into the game. Problem is i'm not sure which settings to change to do it. I've been through the setup but I don't seem to achieve what I want.

 

I mean I got the pricing about right whereby steel armour costs about 1000 gold for a cuirass but then I need to make sure the shopkeepers have enough money to buy items off me when I inevitably hit the high levels. If not then i'm gonna be finding items worth 20000 gold and getting nothing for them which defies the point of making everything expensive. Plus I dont want to find that things escalate to a point where I have far too much money.

 

Would making shopkeepers really ruthless in their buying and selling help this?

 

Also on a side note I dont have fast travel, and i have to eat and sleep so theres some costs involved with that though at high levels its going to be negligible i imagine.

 

I think overall i'm after making the game like an MMO where good gear takes a long time to get so when you do get its a bit more fulfilling as opposed to vanilla where you get the best armour and then enchant it and it feels a bit cheap and pointless.

 

Anyway any opinions or advice would be great.

 

Thanks :smile:

 

Also (after about 4 edits :tongue:) sorry for long post.

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