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Meshes Question


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Hey guys :)

 

so i accidentally unpacked my meshes.bsa and i think i may have deleted some of the contents by accident.. approximately how big is the meshes.bsa supposed to be?? because right now its like 640 mb and im pretty sure its sposed to be lke 1 gb.

 

any suggestions? ive tried reinstalling it - but i keep getting like 600 mb... the game works fine, but im trying to this thing on the mac side of my comp and when i check out the game on that side - the character is like all white and jaggedy... lol any ideas?

 

Thanks in advance,

:)

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Hey guys :)

 

so i accidentally unpacked my meshes.bsa and i think i may have deleted some of the contents by accident.. approximately how big is the meshes.bsa supposed to be?? because right now its like 640 mb and im pretty sure its sposed to be lke 1 gb.

 

any suggestions? ive tried reinstalling it - but i keep getting like 600 mb... the game works fine, but im trying to this thing on the mac side of my comp and when i check out the game on that side - the character is like all white and jaggedy... lol any ideas?

 

Thanks in advance,

:)

Unpacking the BSA does not alter the original archive. Post your PC's specs.

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oh okay thats a relief :)

 

well i have 2 GB memory with NVIDIA GeForce 9400M w/ 256 VRam.

 

im not sure what else to say - but ive run oblivion fine before - i just have never had this kinda problem.. how big is the original meshes.bsa? cuz i just wanna make sure i didnt mess up...

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Why don't you just delete the unpacked files? Why did you unpack the BSA anyway? To clean up, just delete the Meshes, Distant LOD and Trees folders that you extracted. You did not alter the original BSA, and reinstalling would have taken care of it if you had. Do not worry about that.

 

 

Edit: Are you using any mods? Do you have a screen shot of your problem? Is the PC the only thing affected?

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oh yea dude - i just took a pic of it - ill post it below.

also, at the moment i have no mods loaded so thats good lol but i AM using a no-cd patch (i backed up the original .exe -dont worry :P)

could that be a source of the problem?

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You might want to remove the part of your post related to a certain patch. It's against the TOS and can get you banned as well as anyone helping with that particular situation.

 

As far as unpacking any of the Oblivion BSA's there's absolutely no reason to unless you're using the files to create a mod. The game won't run any faster or better with the files unpacked than if they are intact.

If you do feel the need to unpack any of them, make sure to remove the BSA(s) or the unpacked files to a folder outside the Oblivion directory altogether, otherwise the game won't know which files to reference and all sorts of problems can happen.

 

Unlike mod added data, these files will all be duplicates.

 

To answer your question about the size of the files unpacked:

Oblivion - Meshes.bsa is 659mb and

DLCShiveringIsles - Meshes.bsa if you have SI of course, is 116mb.

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